Final Projects 2020: "Design for Eudaimonia"
This is a "gallery walk" of Winter 2020 final projects in the Stanford University critical thinking course, Think66: Design that Understands Us—taught by Prof. Ge Wang, Dr. Artemis Brod, Dr. Justin Clardy, Dr. Katherine Lennard, and Dr. Justin Tackett. The full prompt for the final project can be found here (PDF).
These are just a few—check them all out below!
Part 1: blueprint + manual or manifesto
• Create a "blueprint" for a design (e.g., a tool to use, a toy or game to play, a policy to be enacted, etc.), taking into account and thinking broadly about its effect on way of life. in your blueprint, address the following questions: What is it for? Who does it affect? What is the medium?
• Create a user manual or articulate a Manifesto of your vision for your design in the context of its use. Precision is a virtue. Provide pertinent details and nuance to fully convey your design.
• The inner loop of "design for economics" should also be considered (but not necessarily as the primary aim). At the same time, "improve way of life!" should not be the direct aim of the design; rather, way of life should be a consequence of what you design (function) and how it is to manifest itself in the world (form).
Section 2—Dr. J. Clardy
Hygge House •
inPlace •
Dynamic Art Technology •
LongoLingo •
Poetic Parking •
Tell Me What's Tea •
Cubit •
AudioBoost •
Hypnox •
Inside-Out •
Media.edu •
Simple Cycle •
Student •
Temper Hands
Section 3—Dr. K. Lennard
Aleta •
Illat •
Amy •
Real Life + •
GratiTool •
MoodMod •
FaceLook •
plantEd •
Refreshh •
Empathy Emulator •
MyTender •
NoteShare •
Picture It •
Yo-Gains Machine
Section 4—Dr. J. Clardy
Circle •
EDUdaimonics •
e-Plant •
Stanford Get-To-Know (GTK) Center •
Air-powered Jet •
LSD Time •
Meet Sasha •
Naturalfy •
Cradle •
No More •
Free Public Transportation •
Run Quest •
Post-It •
TVzip
Section 5—Dr. A. Brod
Artful Design: The Video Game! •
Mirror •
One in a Melon •
BizSavvy.ai •
Wings •
Catchtrax •
Flambé! •
Expression •
Rise
Section 6—Dr. J. Tackett
Kids Connected •
Visible Values Dress •
Tutti •
Viva la Via •
Linguify •
Edge •
MapCourses •
Serve Together •
SnapFood •
Filtar •
V-Art
Section 7—Dr. J. Tackett
elderdogs •
Random Acts of Knowledge •
EudaimonicTree •
T & C •
Bike Umbrella •
Pocket Power Panels •
Ocular Solaria •
Gemmy •
Fit Finder •
BioDefense •
Clear Vision •
Cube^3
Section 8—Dr. K. Lennard
inQuiry •
Luna •
SparkX •
AmbiguityAway.ai •
DIYauto •
ZoomPort
Section 9—Dr. A. Brod
Miracle Clock •
New School •
AmbuAlert •
Optimyze •
Allerview •
Cardio Beat •
FestPass •
ParkMe •
Recyclero •
Secretary •
The Food Saver •
BeeMW •
Free