Keywords

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4-channel (1) Accellerometer (1) Accurate (1)
acoustic signal (1) acoustic signal processing (2) acoustic signals (1)
acoustics (2) acquisition (1) Adaptive Filters (1)
Air Columns (1) Allpass (1) AM/FM (1)
amplitude (1) analysis (8) angular cue (1)
anti-aliasing (1) Antialiasing (3) aperiodicity (2)
apparent motion (1) Application (1) Applications (1)
Applying (1) Approach (1) art music (1)
artificial reverberator (3) Aspects (1) attack (1)
audio (2) audio oscillators (2) audio signal processing (1)
auditorium (1) auditorium acoustics (1) auditory (3)
auditory distance perception (1) auditory images (1) auditory perspective (1)
auditory phenomena (1) auditory-spatial paterns (1) automatic recognition (1)
Automatic Species Counterpoint (1) automatic transciption (1) Balloon Pops (1)
bass drum (1) baton (1) bender (1)
bias correction (1) bimorphic (1) binaural sound (1)
blind (1) bounded-q (1) bowed instrument (1)
bowed string (1) ccrma (3) CCRMA Papers (1)
ChucK (4) classroom (1) CLOS (1)
closed waveguide networks (1) CMA (1) common music (1)
complex (1) complex audio spectra (1) composing (3)
composite (1) Composition (4) Composition Environment (1)
Composition Language (1) Composition tools (1) Compositions (1)
computer (3) computer music (6) computer simulation (1)
conductor (1) constraints (1) continuous musical sound (1)
control language (1) control parameters (1) Counterpoint (1)
coupled structural-acoustic systems (1) cowbell (1) creative musical activity (1)
cymbal (1) Data (1) data structure (1)
decomposition (1) delay-line (1) design (6)
determinisitic (1) digital (4) digital acoustic signals (1)
digital computer (1) digital filters (1) digital instruments (1)
digital reverberation (1) digital signal processing (1) digital sound (1)
digital waveguide filters (1) Digital waveguide modeling (2) digital waveguides (1)
Direct (1) discrete summation (1) Dispersion (1)
displays (1) Distance (1) distance cue (1)
distance of sound (1) Distributed (1) dmix (4)
Doppler (1) drum machine (3) dsp (1)
dynamic spectra (1) Effects (1) Efficient (1)
electroacoustic (1) electronic simulation (1) embedding (1)
Ensemble Contemporain de Montréal + (1) ensemble timing (1) Environment (1)
equal pitch spaces (1) event formation (1) expanded chromas (1)
Expression (1) Fasr FIR Filters (1) FFT magnitude peaks (1)
FFT method (3) Filter (1) filter theory (1)
filters (1) Flanging (1) FM synthesis (1)
formula (1) fractional-delay filter (2) frequency modulation (1)
frequency modulation synthesis (1) ge wang (1) Génération 2008 (1)
glottal source (1) graphical generality (1) GRIP MAESTRO (1)
guitar (1) haptic (2) hardware (1)
Harmony Space (1) hearing (1) history (2)
HRTF (2) Human (1) Human Computer Interaction (1)
Human Computer Interface (1) human vocal tract (1) icmc (6)
Identification (1) IIR Filters (1) improvisation (2)
improvised (1) inharmonic sounds (1) inharmonicity (1)
instrumental timbre (1) instruments (2) Interaction (2)
Interactions (1) interactive (1) interactive control (1)
interfering components (1) International (1) International computer music conference (1)
International Congress (1) interpolation (2) intonation (1)
Investigation (1) iphone (1) ITD (1)
keyboard (1) kinematic constraints (1) ladder (1)
language (1) laptop orchestra (2) lattice (1)
LECTOR (1) Leslie FIR (1) ligetic (1)
limit cycles (1) Lisp (1) localization (1)
Losses (1) loudness (1) Lumping (1)
machines (1) manual (1) mechanical baton (1)
media (1) melody (1) memory (1)
microtonal (1) microtonal keyboard (1) microtransients (1)
MIDI (1) minimum-phase system (1) mobile phone orchestra (1)
model (1) modeling (4) modeling music notation (1)
Models (1) moose (1) mopho (1)
music (11) Music Expression (1) music instrument tones (1)
music objects (1) music performance (1) music scores (1)
Musical (1) musical instruments (3) musical intonation (1)
Musical Patterns (1) musical pitch (1) musical saliency (1)
musical timbre (1) musical tones (1) N-Wave (1)
network audio (1) new scale (1) noise (1)
nonharmonic partials (1) notation (2) note identification (2)
numerical integration (1) NUTATION (1) object-oriented (1)
ocarina (1) Open House (1) open source (1)
oscillations (1) oscillators (2) overflow oscillations (1)
Overview (11) package collection (1) PARSHL (1)
partial differential equation (1) Patterns (1) perception (4)
percepts (1) perceptual fusion (1) percussion (1)
performance (3) Performing (1) periodic (1)
phase vocoder (1) Phasing (1) phd thesis (1)
Philosophy (1) Physical Interactive Design (1) physical model (2)
physical modeling (5) physical models (1) piano-roll (1)
pickups (1) piezoelectric (1) pitch (1)
PLA (1) plork (2) polyphonic music (2)
princeton (2) Principles (1) programming (1)
programming language (1) Psychoacoustic (1) psychoacoustics (3)
pulsed noise (2) q3osc (1) quad (1)
quadratically interpolated (3) radio drum (2) rate estimation (1)
real time (2) real-time (4) Recent Papers (1)
recognition (1) Reconstruction (1) resynthesis (2)
Reverberant (1) reverberant environments (2) reverberant fields (1)
reverberation (2) Reverberation Cancellation (1) Rhythmic (1)
Rhythmic Patterns (1) Room Impulse Responses (2) scattering (1)
segmentation (1) self-sustaining (1) separation (1)
Signal (1) signal processing (2) signal synthesis (2)
simulating (1) simulation (3) singer instrument (1)
singing (1) singing voice (1) single reed instruments (1)
single-reed woodwind (1) sinusoidal modeling (2) sinusoidal parameter estimator (1)
sinusoidal representation (1) Skeleton (1) Slappability (1)
slork (2) smule (1) social (1)
software (2) software-design (2) sound (1)
sound analysis (1) sound scene analysis (1) Soundfield (1)
source separation (4) space (1) Sparse (1)
SPASM (1) spatial (1) spatial distribution (1)
spatialization (1) spectra (1) spectral (1)
spectral analysis (1) spectral fusion (1) spectral parsing (1)
spectrum (1) stanford (1) stanford laptop orchestra (1)
stochastic (1) string (1) stringed instruments (1)
Strings (2) structural organization (1) studio (1)
studio report (6) synthesis (7) synthesis of singing (1)
synthesizer (1) System (1) Tail-Cancelling (1)
tapestrea (1) taps (1) Techniques (1)
temporal constraints (1) texture (1) three-dimensional (1)
timbre (3) time-variant (1) time-varying (2)
tone perception (1) tones (1) TR-808 (3)
transcription (1) transformation (3) transients (1)
Transitions (1) trumpet (1) TTREES (1)
tuning (1) tutorial (2) uana (1)
user interface (1) user-feedack (1) velocity cue (1)
vibrations (1) Violin (2) virtual analog (5)
virtual piano action (1) virtual worlds (2) vocal (1)
vocal tract (1) voices (1) Watermarking (1)
wave (1) wave and scattering methods (1) waveguide networks (1)
waveguides (2) woodwind (2)