This is an interdisciplinary course looking at neuroplasticity and how it can be leveraged in musical gaming. Students from various backgrounds and disciplines will learn about how to apply concepts in neuroscience to game design.

Lectures will be comprised of current research in neuroplasticity and auditory physiology. Labs will focus on learning how to design and implement video games from a neurological perspective. The basics of interaction design, video game design and sound engineering will be covered to give students the tools to create their own games. The final group project will be a video game that teaches a new skill using neuroplasticity.

Official Description:

What changes in a musician's brain after hours and years of daily practice? How do skills that make a great violinist transfer to other abilities? Can directed neuroplasticity be used to target skill learning? This course will include fundamentals of psychoacoustics and auditory neuroscience. Focus will be development of video games that use perceptually motivated tasks to drive neural change. Emphasis will be on music, linguistic, and acoustic based skills. Programming experience is highly recommended, but not required.

Professor Poppy Crum: poppy {at} stanford {dot} edu

TA Nolan Lem: nlem {at} stanford {dot} edu Office Hours -- TBA (@CCRMA, 2nd floor ballroom)

Course Times -- Tuesday (Lab) 6:00-7:50pm, Friday (Class) 10:30am-12:20pm

Office Hours -- Tuesday and Friday after class

About the Professor:

Poppy Crum is Head Scientist at Dolby Laboratories and a Consulting Professor at Stanford University in the Center for Computer Research in Music and Acoustics and the Program in Symbolic Systems. At Dolby, Poppy directs the growth of internal science. She is responsible for integrating neuroscience and sensory data science into algorithm design, technological development, and technology strategy. At Stanford, her work focuses on the impact and feedback potential of new technologies with gaming and immersive environments on neuroplasticity.

Poppy is also a U.S. representative to the International Telecommunication Union (ITU), and was a fellow of the US Defense Science Research Council. Prior to joining Dolby Laboratories Poppy was Research Faculty in the Department of Biomedical Engineering at Johns Hopkins School of Medicine where her research focused on the functional circuitry of the auditory cortex. Poppy is a Fellow of the Audio Engineering Society. She completed her: Post-Doctoral work at Johns Hopkins Medical School in Biomedical Engineering; PhD at UC Berkeley in Neuroscience/Psychology; M.A at McGill University in Experimental Psychology, and B.Mus at the University of Iowa in Violin Performance.