Class: Mon+Wed 09:00-10:20am
Labs/Office Hours: Online TBD (twice a week)
Required Textbook: Ge Wang. Artful Design: Technology in Search of the Sublime. Stanford University Press, 2018. (Buy it Here)
Prerequisite: prior programming experience
This lab and project-based course explores how we can physically interact with real-time electronic sound in the prospect of making musical interfaces and instruments. Students learn to use sensors, circuits, embedded computers, communication protocols, sound processing, and digital fabrication (3D printing). Advanced topics include real-time media, embedded systems for audio, haptics, sound synthesis using physical model analogs, and Human-Computer Interaction (HCI) theory and practice. Course culminates in musical performance with or exhibition of completed design projects. Due to the COVID-19 pandemic, Music 250a will happen online this year. Kits containing sensors, electronics, embedded systems, a 3D printer, and various tools (e.g., soldering iron, etc.) will be shipped to students taking this class.
There will be assignments every week until week 6 after which students will be able to focus on final projects. Assignments are due the following week on Wednesday before class. Late days are not allowed.
Course Material and Videos
Course material and videos will be posted in the "Lectures" section of this website (accessible in the navigation bar on the top of this page).
Zoom Meetings and Discussions
Zoom meetings corresponding to each class will be posted on Canvas. Class discussions outside of Zoom Meetings will happen on Canvas as well. If you have questions throughout the quarter, please ask them on Canvas.