CCRMA Role:
Masters Student
Years Attended:
09/2014 - 05/2016
Preferred Email (public):
ethan@ccrma.stanford.edu
About Me:
Ethan Geller has previously worked in research at Reality Labs @ Meta, on the audio rendering pipeline for Unreal Engine and Fortnite, as well as realtime audio systems at Playstation R+D and Dolby Laboratories. He currently works at Valve Software.Search this site:
Winter Quarter 2024
101 Introduction to Creating Electronic Sound
106 Concert Production
153D Ensemble Sonification of Temporal Data
220B Compositional Algorithms, Psychoacoustics, and Computational Music
222 Sound in Space
223Q Queer Electronic Music Composition
251 Psychophysics and Music Cognition
253 Symbolic Musical Information
319 Research Seminar on Computational Models of Sound
422 Perceptual Audio Coding
451B Neuroscience of Auditory Perception and Music Cognition II: Neural Oscillations