Chris Carlson and Borderlands, Amazing-Looking Granular Sampler

Borderlands, Amazing-Looking Granular Sampler, and Beautiful Sound

April 19th, 2012,  Peter Kirn, Create Digital Music

How do you visualize the invisible? How do expose a process with multiple parameters in a way that’s straightforward and musically intuitive? Can messing about with granular sound feel like touching that sound – something untouchable? Creator Chris Carlson is publishing source code and a presentation for the NIME conference. But this isn’t just an academic problem or a fun design exercise: he also uses this tool in performance, so the design is informed by those needs. Read more...

Syndicate content