Music 256a / CS 476a | Final Projects
Music, Computing, Design: Art of Design (Fall 2019)
Ge Wang and
Vidya Rangasayee (TA)
class homepage
last year: 2018 |
next year: 2020
project prompt:
"design your own interactive audiovisual software
tool"
(all projects are created using Chunity)
projects:
- The Box
by Jan Stoltenberg
metaphysical question in binaural and immersive form
- Embodied
Dialogues
by Stephen Weyns
new frontiers for artful video game dialog systems
- Compute Spittah
by Brendan Larkin
interative song writing tool
- Limbo Valley
by Marcy Reginald
"can we enjoy the final beauty we have?"
- pulse
by Hank Tian
interactive essay about crowds and kindred spirits
- It's a Great Day
by Andrea Baldioceda
interactive social musical experience
- Reveries
by Kangrui Xue
interactive short film
- Home Alone
by Samantha Silverstein
musical metaphor of (overcoming) loneliness
- Running Simulator 2019
by Ty Sadlier
embodied running simulator
- Escape Room
by Vivian Chen
musical (no-hurry-to-)escape room
- Maze
by Kim Kawscinski
the gamefied maze and the artistic maze (are they the same?)
- A Trip Down Market
by Joseph Moreno
nostalgic musical walk down market street
- Rememory
by Mike Mulshine
audiovisual performance tool for action and memory
- Mr. Rubato
by Jeremy Raven
rubato-mediated experience
- Animal Farm
by Haotian Sun
happier place than that other Animal Farm
- Car Simulator
by Derek Chung
game / musical driving simulator
- Howl
by Jeff Hassab
a poetic exploration
- The Promotion
by Derek Quinn
musical allegory for climbing the corporate ladder
MCD |
CCRMA |
music |
stanford
|