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Reverberation time is typically defined as
, the time, in
seconds, to decay by 60 dB.
Example:
- Let
seconds
kHz
- Each filter
requires 100,000 multiplies and additions per sample,
or 5 billion multiply-adds per second.
- Three sources and two listening points (ears)
60 billion operations per second
- 20 dedicated CPUs clocked at 3 Gigahertz
- multiply and addition initiated each clock cycle
- no wait-states for parallel input, output, and filter coefficient accesses
- FFT convolution is faster, if throughput delay is tolerable (and
there are low-latency algorithms)
Conclusion: Exact implementation of point-to-point transfer functions
is generally too expensive for real-time computation.
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Download Reverb.pdf
Download Reverb_2up.pdf
Download Reverb_4up.pdf