Music 256a / CS 476a | Final Projects
Art of Design for Computer Music (Fall 2015)
Ge Wang and
Tim O'Brien (TA)
class homepage
last year: 2014 |
next year: 2017
projects:
- Chorest
by Jack Atherton
your personal musical chord forest for relaxation
- Plinket
by Andrew Lee
physics-based musical world generator
- Sound Surfer
by Ben-Han Sung
an acoustics-inspired physics-mediated sonic puzzle game
- Laptop Accordion
by Sanjay Kannan and Aidan Meacham
yes, a laptop accordion
- Deeply
by Jennifer Farman
audiovisual meditative breathing tool
- Sonic Sculpting
by Michael Mara
a playful voice-mediated sculpting ground in the sky
- ZoneRush Maxima
by Xiaonan Tong and Casey Cabrales
audio-feature driven, synchronized musical shooter game
- Sound Ball Collider
by Yuchen Li
interactive ball mayhem game
- Auria
by Paul Batchelor
a musical, phase-vocoder powered XYZ interface
- SoundPaint
by Robert Colcord
audiovisual painting tool
- Sycorax
by Ross Dunkel
vector-graphics ear training game; homage to Tempest (1981)
- SoundCave
by Nick Gang
3-dimensional audiovisual relaxation experience
- Ear Training Defense
by Mark Kwon
tower defense game for ear training
- Garden
by Duc Nguyen
brain-garden interface
- Tunnel
by Max Wolff
minimalist tunnel simulator
- Sonic File System
by Doron Robert-Kedes
your file system, in space
- BeatTD
by Eddie Wang
beat-based tower defense game
- warbl
by Ben Williams
voice-controlled side-scroller
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