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The classical overlap-save method [198,277],
unlike OLA, uses no zero padding to prevent time
aliasing. Instead, it
- (1)
- discards output samples corrupted by time aliasing each frame, and
- (2)
- overlaps the input frames by the same amount.
More specifically:
- If the input frame size is
and the filter
length is
, then a length
FFT and IFFT are used.
- As a result,
samples of the output are invalid due to time aliasing.
- The overlap-save method writes out the good
samples
and uses a hop size of
, thus recomputing the time-aliased output
samples in the previous frame.
The name ``overlap-save'' comes from the fact that
samples of
the previous frame are ``saved'' for computing the next frame.
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