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A Software Delay Line

In software, a delay line is often implemented using a circular buffer. Let D denote an array of length $ M$ . Then we can implement the $ M$ -sample delay line in the C programming language as shown in Fig.2.2.

Figure 2.2: The $ M$ -sample delay line.

    /* delayline.c */
    static double D[M];           // initialized to zero
    static long ptr=0;            // read-write offset

    double delayline(double x)
      double y = D[ptr];          // read operation 
      D[ptr++] = x;               // write operation
      if (ptr >= M) { ptr -= M; } // wrap ptr if needed
//    ptr %= M;                   // modulo-operator syntax
      return y;

Delay lines of this type are typically used in digital reverberators and other acoustic simulators involving fixed propagation delays. Later, in Chapter 5, we will consider time-varying delay lengths.

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``Physical Audio Signal Processing'', by Julius O. Smith III, W3K Publishing, 2010, ISBN 978-0-9745607-2-4.
Copyright © 2015-05-22 by Julius O. Smith III
Center for Computer Research in Music and Acoustics (CCRMA),   Stanford University