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Perceptual Aspects of Reverberation

Artificial reverberation is an unusually interesting signal processing problem because, as discussed in the previous sections, the ``obvious'' methods based on physical modeling or input-output modeling are too expensive computationally for most applications. This leads to the question of what are the perceptually important aspects of reverberation, and how can these be provided by efficient computational structures.



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[How to cite and copy this work] 
``Physical Audio Signal Processing for Virtual Musical Instruments and Digital Audio Effects'', by Julius O. Smith III, (December 2005 Edition).
Copyright © 2006-07-01 by Julius O. Smith III
Center for Computer Research in Music and Acoustics (CCRMA),   Stanford University
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