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Artificial Reverberation

This chapter summarizes basic results in systems for artificial reverberation. Such systems make extensive use of tapped delay lines, comb filters, and allpass filters (described in the previous chapter).



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[How to cite and copy this work] 
``Physical Audio Signal Processing for Virtual Musical Instruments and Digital Audio Effects'', by Julius O. Smith III, (December 2005 Edition).
Copyright © 2006-07-01 by Julius O. Smith III
Center for Computer Research in Music and Acoustics (CCRMA),   Stanford University
CCRMA  [Automatic-links disclaimer]