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Structured Sampling

Structured sampling refers to the use of a combination of sampling and model-based methods. Instead of sampling the acoustic pressure wave, as in any typical audio recording, we sample more fundamental physical quantities such as an impulse response [452] that can be used to provide the desired level of both audio quality and model flexibility.

For example, in ``commuted waveguide synthesis'' (§8.7), the body resonator of a stringed instrument is efficiently modeled by its impulse response.

Another example is measuring the frequency response of a vibrating string so that a digital filter can be fit to that instead of being designed from first principles.

An advantage of sampling more fundamental characteristic signals such as impulse-responses is that they are often largely invariant with respect to controller state. This yields a far smaller memory footprint relative to brute force sampling of the acoustic pressure wave as a function of controller state.

There is an approximate continuum between sampling and physical modeling. That is, there is a wide range of possible hybrids between computational physical modeling and interpolation/manipulation of recorded samples. More computing power generally enables more accurate modeling and less memory usage.

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``Physical Audio Signal Processing'', by Julius O. Smith III, W3K Publishing, 2010, ISBN 978-0-9745607-2-4
Copyright © 2024-06-28 by Julius O. Smith III
Center for Computer Research in Music and Acoustics (CCRMA),   Stanford University