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Perceptual Aspects of Reverberation

Artificial reverberation is an unusually interesting signal processing problem because, as discussed in the previous sections, the ``obvious'' methods based on physical modeling or input-output modeling are too expensive computationally for most applications. This leads to the question of what are the perceptually important aspects of reverberation, and how can these be provided by efficient computational structures.



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``Physical Audio Signal Processing'', by Julius O. Smith III, W3K Publishing, 2010, ISBN 978-0-9745607-2-4.
Copyright © 2014-06-11 by Julius O. Smith III
Center for Computer Research in Music and Acoustics (CCRMA),   Stanford University
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