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If every unit in a chain is muted, cpu usage shoots up to 100%, as we have a thread sending null ticks to the audio output, which promptly ignores them.

The output muting doesn't work properly under alsa. This is a problem with the way STK handles buffer underruns in alsa. I got some updated code from the STK people which fixes the problem - however it also causes the program to abort on start 80% of the time. I chose the lesser of two evils. I'll post fixed code when either I or the STK people can figure out whats going on.

There are inevitable occasional crashes. This is particularly annoying under STK/alsa, since alsa will continue to play the last buffer of data if a program with an open sound device seg faults. (Older versions of win/directX do the same thing) The easiest thing to do if this happens is open and close the demo program again, which will make your sound card be quiet.

The may be some aliasing problems in the drawn waveform unit.

(PS - If I list a bug, it means I'll try to fix it in the next release (or sooner if urgent.))


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