Home Information Classes Download Usage Mail List Requirements Tutorial
#include <Socket.h>
Inheritance diagram for Socket::
Public Methods | |
Socket (int port=2006) | |
Default constructor which creates a local socket server on port 2006 (or the specified port number). More... | |
Socket (int port, const char *hostname) | |
Class constructor which creates a socket client connection to the specified host and port. More... | |
~Socket () | |
The class destructor closes the socket instance, breaking any existing connections. | |
int | connect (int port, const char *hostname="localhost") |
Connect a socket client to the specified host and port and returns the resulting socket descriptor. More... | |
void | close (void) |
Close this socket. | |
int | socket (void) const |
Return the server/client socket descriptor. | |
int | port (void) const |
Return the server/client port number. | |
int | accept (void) |
If this is a socket server, extract the first pending connection request from the queue and create a new connection, returning the descriptor for the accepted socket. More... | |
int | writeBuffer (const void *buffer, long bufferSize, int flags=0) |
Write a buffer over the socket connection. Returns the number of bytes written or -1 if an error occurs. | |
int | readBuffer (void *buffer, long bufferSize, int flags=0) |
Read a buffer from the socket connection, up to length bufferSize. Returns the number of bytes read or -1 if an error occurs. | |
Static Public Methods | |
void | setBlocking (int socket, bool enable) |
If enable = false, the socket is set to non-blocking mode. When first created, sockets are by default in blocking mode. | |
void | close (int socket) |
Close the socket with the given descriptor. | |
bool | isValid (int socket) |
Returns TRUE is the socket descriptor is valid. | |
int | writeBuffer (int socket, const void *buffer, long bufferSize, int flags) |
Write a buffer via the specified socket. Returns the number of bytes written or -1 if an error occurs. | |
int | readBuffer (int socket, void *buffer, long bufferSize, int flags) |
Read a buffer via the specified socket. Returns the number of bytes read or -1 if an error occurs. |
This class provides a uniform cross-platform TCP socket client or socket server interface. Methods are provided for reading or writing data buffers to/from connections. This class also provides a number of static functions for use with external socket descriptors.
The user is responsible for checking the values returned by the read/write methods. Values less than or equal to zero indicate a closed or lost connection or the occurence of an error.
by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
|
Default constructor which creates a local socket server on port 2006 (or the specified port number). An StkError will be thrown if a socket error occurs during instantiation. |
|
Class constructor which creates a socket client connection to the specified host and port. An StkError will be thrown if a socket error occurs during instantiation. |
|
Connect a socket client to the specified host and port and returns the resulting socket descriptor. This method is valid for socket clients only. If it is called for a socket server, -1 is returned. If the socket client is already connected, that connection is terminated and a new connection is attempted. Server connections are made using the accept() method. An StkError will be thrown if a socket error occurs during instantiation.
|
|
If this is a socket server, extract the first pending connection request from the queue and create a new connection, returning the descriptor for the accepted socket. If no connection requests are pending and the socket has not been set non-blocking, this function will block until a connection is present. If an error occurs or this is a socket client, -1 is returned. |
The Synthesis ToolKit in C++ (STK) |
©1995-2002 Perry R. Cook and Gary P. Scavone. All Rights Reserved. |