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#include <Drummer.h>
Inheritance diagram for Drummer::
Public Methods | |
Drummer () | |
Class constructor. | |
~Drummer () | |
Class destructor. | |
void | noteOn (MY_FLOAT instrument, MY_FLOAT amplitude) |
Start a note with the given drum type and amplitude. More... | |
void | noteOff (MY_FLOAT amplitude) |
Stop a note with the given amplitude (speed of decay). | |
MY_FLOAT | tick () |
Compute one output sample. |
This class implements a drum sampling synthesizer using WvIn objects and one-pole filters. The drum rawwave files are sampled at 22050 Hz, but will be appropriately interpolated for other sample rates. You can specify the maximum polyphony (maximum number of simultaneous voices) via a define in the Drummer.h.
by Perry R. Cook and Gary P. Scavone, 1995 - 2002.
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Start a note with the given drum type and amplitude. Use general MIDI drum instrument numbers, converted to frequency values as if MIDI note numbers, to select a particular instrument. Reimplemented from Instrmnt. |
The Synthesis ToolKit in C++ (STK) |
©1995-2002 Perry R. Cook and Gary P. Scavone. All Rights Reserved. |