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BandedWG Class Reference

Banded waveguide modeling class. More...

#include <BandedWG.h>

Inheritance diagram for BandedWG::

Instrmnt Stk List of all members.

Public Methods

 BandedWG ()
 Class constructor.

 ~BandedWG ()
 Class destructor.

void clear ()
 Reset and clear all internal state.

void setStrikePosition (MY_FLOAT position)
 Set strike position (0.0 - 1.0).

void setPreset (int preset)
 Select a preset.

void setFrequency (MY_FLOAT frequency)
 Set instrument parameters for a particular frequency.

void startBowing (MY_FLOAT amplitude, MY_FLOAT rate)
 Apply bow velocity/pressure to instrument with given amplitude and rate of increase.

void stopBowing (MY_FLOAT rate)
 Decrease bow velocity/breath pressure with given rate of decrease.

void pluck (MY_FLOAT amp)
 Pluck the instrument with given amplitude.

void noteOn (MY_FLOAT frequency, MY_FLOAT amplitude)
 Start a note with the given frequency and amplitude.

void noteOff (MY_FLOAT amplitude)
 Stop a note with the given amplitude (speed of decay).

MY_FLOAT tick ()
 Compute one output sample.

void controlChange (int number, MY_FLOAT value)
 Perform the control change specified by number and value (0.0 - 128.0).


Detailed Description

Banded waveguide modeling class.

This class uses banded waveguide techniques to model a variety of sounds, including bowed bars, glasses, and bowls. For more information, see Essl, G. and Cook, P. "Banded Waveguides: Towards Physical Modelling of Bar Percussion Instruments", Proceedings of the 1999 International Computer Music Conference.

Control Change Numbers:

by Georg Essl, 1999 - 2002. Modified for Stk 4.0 by Gary Scavone.


The documentation for this class was generated from the following file:
The Synthesis ToolKit in C++ (STK)
©1995-2002 Perry R. Cook and Gary P. Scavone. All Rights Reserved.