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#include <BandedWG.h>
Inheritance diagram for BandedWG::
Public Methods | |
BandedWG () | |
Class constructor. | |
~BandedWG () | |
Class destructor. | |
void | clear () |
Reset and clear all internal state. | |
void | setStrikePosition (MY_FLOAT position) |
Set strike position (0.0 - 1.0). | |
void | setPreset (int preset) |
Select a preset. | |
void | setFrequency (MY_FLOAT frequency) |
Set instrument parameters for a particular frequency. | |
void | startBowing (MY_FLOAT amplitude, MY_FLOAT rate) |
Apply bow velocity/pressure to instrument with given amplitude and rate of increase. | |
void | stopBowing (MY_FLOAT rate) |
Decrease bow velocity/breath pressure with given rate of decrease. | |
void | pluck (MY_FLOAT amp) |
Pluck the instrument with given amplitude. | |
void | noteOn (MY_FLOAT frequency, MY_FLOAT amplitude) |
Start a note with the given frequency and amplitude. | |
void | noteOff (MY_FLOAT amplitude) |
Stop a note with the given amplitude (speed of decay). | |
MY_FLOAT | tick () |
Compute one output sample. | |
void | controlChange (int number, MY_FLOAT value) |
Perform the control change specified by number and value (0.0 - 128.0). |
This class uses banded waveguide techniques to model a variety of sounds, including bowed bars, glasses, and bowls. For more information, see Essl, G. and Cook, P. "Banded Waveguides: Towards Physical Modelling of Bar Percussion Instruments", Proceedings of the 1999 International Computer Music Conference.
Control Change Numbers:
The Synthesis ToolKit in C++ (STK) |
©1995-2002 Perry R. Cook and Gary P. Scavone. All Rights Reserved. |