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Sampler.h
1 #ifndef STK_SAMPLER_H
2 #define STK_SAMPLER_H
3 
4 #include "Instrmnt.h"
5 #include "ADSR.h"
6 #include "FileLoop.h"
7 #include "OnePole.h"
8 
9 namespace stk {
10 
11 /***************************************************/
20 /***************************************************/
21 
22 class Sampler : public Instrmnt
23 {
24  public:
26  Sampler( void );
27 
29  virtual ~Sampler( void );
30 
32  virtual void setFrequency( StkFloat frequency ) = 0;
33 
35  void keyOn( void );
36 
38  void keyOff( void );
39 
41  virtual void noteOff( StkFloat amplitude );
42 
44  virtual void controlChange( int number, StkFloat value ) = 0;
45 
47  virtual StkFloat tick( unsigned int channel = 0 ) = 0;
48 
50 
57  virtual StkFrames& tick( StkFrames& frames, unsigned int channel = 0 ) = 0;
58 
59  protected:
60 
61  ADSR adsr_;
62  std::vector<FileWvIn *> attacks_;
63  std::vector<FileLoop *> loops_;
64  OnePole filter_;
65  StkFloat baseFrequency_;
66  std::vector<StkFloat> attackRatios_;
67  std::vector<StkFloat> loopRatios_;
68  StkFloat attackGain_;
69  StkFloat loopGain_;
70 
71 };
72 
73 } // stk namespace
74 
75 #endif

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