6#define __SK_MaxMsgTypes_ 80
8struct SkiniSpec {
char messageString[32];
17struct SkiniSpec skini_msgs[__SK_MaxMsgTypes_] =
19 {
"NoteOff" , __SK_NoteOff_, SK_DBL, SK_DBL},
20 {
"NoteOn" , __SK_NoteOn_, SK_DBL, SK_DBL},
21 {
"PolyPressure" , __SK_PolyPressure_, SK_DBL, SK_DBL},
22 {
"ControlChange" , __SK_ControlChange_, SK_INT, SK_DBL},
23 {
"ProgramChange" , __SK_ProgramChange_, SK_DBL, NOPE},
24 {
"AfterTouch" , __SK_AfterTouch_, SK_DBL, NOPE},
25 {
"ChannelPressure" ,__SK_ChannelPressure_, SK_DBL, NOPE},
26 {
"PitchWheel" , __SK_PitchWheel_, SK_DBL, NOPE},
27 {
"PitchBend" , __SK_PitchBend_, SK_DBL, NOPE},
28 {
"PitchChange" , __SK_PitchChange_, SK_DBL, NOPE},
30 {
"Clock" , __SK_Clock_, NOPE, NOPE},
31 {
"Undefined" , 249, NOPE, NOPE},
32 {
"SongStart" , __SK_SongStart_, NOPE, NOPE},
33 {
"Continue" , __SK_Continue_, NOPE, NOPE},
34 {
"SongStop" , __SK_SongStop_, NOPE, NOPE},
35 {
"Undefined" , 253, NOPE, NOPE},
36 {
"ActiveSensing" , __SK_ActiveSensing_, NOPE, NOPE},
37 {
"SystemReset" , __SK_SystemReset_, NOPE, NOPE},
39 {
"Volume" , __SK_ControlChange_, __SK_Volume_ , SK_DBL},
40 {
"ModWheel" , __SK_ControlChange_, __SK_ModWheel_ , SK_DBL},
41 {
"Modulation" , __SK_ControlChange_, __SK_Modulation_ , SK_DBL},
42 {
"Breath" , __SK_ControlChange_, __SK_Breath_ , SK_DBL},
43 {
"FootControl" , __SK_ControlChange_, __SK_FootControl_ , SK_DBL},
44 {
"Portamento" , __SK_ControlChange_, __SK_Portamento_ , SK_DBL},
45 {
"Balance" , __SK_ControlChange_, __SK_Balance_ , SK_DBL},
46 {
"Pan" , __SK_ControlChange_, __SK_Pan_ , SK_DBL},
47 {
"Sustain" , __SK_ControlChange_, __SK_Sustain_ , SK_DBL},
48 {
"Damper" , __SK_ControlChange_, __SK_Damper_ , SK_DBL},
49 {
"Expression" , __SK_ControlChange_, __SK_Expression_ , SK_DBL},
51 {
"NoiseLevel" , __SK_ControlChange_, __SK_NoiseLevel_ , SK_DBL},
52 {
"PickPosition" , __SK_ControlChange_, __SK_PickPosition_ , SK_DBL},
53 {
"StringDamping" , __SK_ControlChange_, __SK_StringDamping_ , SK_DBL},
54 {
"StringDetune" , __SK_ControlChange_, __SK_StringDetune_ , SK_DBL},
55 {
"BodySize" , __SK_ControlChange_, __SK_BodySize_ , SK_DBL},
56 {
"BowPressure" , __SK_ControlChange_, __SK_BowPressure_ , SK_DBL},
57 {
"BowPosition" , __SK_ControlChange_, __SK_BowPosition_ , SK_DBL},
58 {
"BowBeta" , __SK_ControlChange_, __SK_BowBeta_ , SK_DBL},
60 {
"ReedStiffness" , __SK_ControlChange_, __SK_ReedStiffness_ , SK_DBL},
61 {
"ReedRestPos" , __SK_ControlChange_, __SK_ReedRestPos_ , SK_DBL},
62 {
"FluteEmbouchure" , __SK_ControlChange_, __SK_FluteEmbouchure_ , SK_DBL},
63 {
"LipTension" , __SK_ControlChange_, __SK_LipTension_ , SK_DBL},
64 {
"StrikePosition" , __SK_ControlChange_, __SK_StrikePosition_ , SK_DBL},
65 {
"StickHardness" , __SK_ControlChange_, __SK_StickHardness_ , SK_DBL},
67 {
"TrillDepth" , __SK_ControlChange_, __SK_TrillDepth_ , SK_DBL},
68 {
"TrillSpeed" , __SK_ControlChange_, __SK_TrillSpeed_ , SK_DBL},
70 {
"Strumming" , __SK_ControlChange_, __SK_Strumming_ , 127 },
71 {
"NotStrumming" , __SK_ControlChange_, __SK_Strumming_ , 0 },
73 {
"PlayerSkill" , __SK_ControlChange_, __SK_PlayerSkill_ , SK_DBL},
75 {
"Chord" , __SK_Chord_ , SK_DBL, SK_STR},
76 {
"ChordOff" , __SK_ChordOff_ , SK_DBL, NOPE},
78 {
"ShakerInst" , __SK_ControlChange_, __SK_ShakerInst_ , SK_DBL},
79 {
"Maraca" , __SK_ControlChange_, __SK_ShakerInst_ , 0 },
80 {
"Sekere" , __SK_ControlChange_, __SK_ShakerInst_ , 1 },
81 {
"Cabasa" , __SK_ControlChange_, __SK_ShakerInst_ , 2 },
82 {
"Bamboo" , __SK_ControlChange_, __SK_ShakerInst_ , 3 },
83 {
"Waterdrp" , __SK_ControlChange_, __SK_ShakerInst_ , 4 },
84 {
"Tambourn" , __SK_ControlChange_, __SK_ShakerInst_ , 5 },
85 {
"Sleighbl" , __SK_ControlChange_, __SK_ShakerInst_ , 6 },
86 {
"Guiro" , __SK_ControlChange_, __SK_ShakerInst_ , 7 },
88 {
"OpenFile" , 256, SK_STR, NOPE},
89 {
"SetPath" , 257, SK_STR, NOPE},
91 {
"FilePath" , __SK_SINGER_FilePath_ , SK_STR, NOPE},
92 {
"Frequency" , __SK_SINGER_Frequency_ , SK_STR, NOPE},
93 {
"NoteName" , __SK_SINGER_NoteName_ , SK_STR, NOPE},
94 {
"VocalShape" , __SK_SINGER_Shape_ , SK_STR, NOPE},
95 {
"Glottis" , __SK_SINGER_Glot_ , SK_STR, NOPE},
96 {
"VoicedUnVoiced" , __SK_SINGER_VoicedUnVoiced_, SK_DBL, SK_STR},
97 {
"Synthesize" , __SK_SINGER_Synthesize_ , SK_STR, NOPE},
98 {
"Silence" , __SK_SINGER_Silence_ , SK_STR, NOPE},
99 {
"RndVibAmt" , __SK_SINGER_RndVibAmt_ , SK_STR, NOPE},
100 {
"VibratoAmt" , __SK_ControlChange_ ,__SK_SINGER_VibratoAmt_,SK_DBL},
101 {
"VibFreq" , __SK_ControlChange_ ,__SK_SINGER_VibFreq_ ,SK_DBL}
The STK namespace.
Definition ADSR.h:6