Course Information

Class: MW 3:30-5:20pm
Labs/Office Hours: Mondays (starting Oct. 3, i.e. week 2), 6:30pm - 9:30pm, CCRMA Classroom (the Knoll)
Location: CCRMA Classroom (the Knoll)
Prerequisite: prior programming experience

Creative design of computer music software. Programming, audiovisual design, as well as software design for musical tools, instruments, toys, and games. Provides paradigms and strategies for designing and building music software, with emphases on interactive systems, aesthetics, and artful product design. Course work includes several programming assignments and a "design+implement" final project. Prerequisite: experience in C/C++ and/or Java.

Course topics include:

Assignments

There will be assignments every week until week 6 after which students will be able to focus on final projects. Assignments are due the following week on Wednesday before class. Students are allowed 4 late days throughout the quarter after which 15% per day will be removed to the grade of the related assignment.

Grading

Schedule

Week 1

Lectures

Homeworks/Assignements

Resources

Starter/Example Codes

Week 2

Lectures

Homeworks/Assignements

Resources

Starter/Example Codes

Week 3

Lectures

Homeworks/Assignements

Resources

Starter/Example Codes

Week 4

Lectures

Homeworks/Assignments

Resources

Starter/Example Codes

Stanford Design Challenge: Audio and Education - October 23

More informations about this event are available here. Any of the students of Music 256a / CS 476a who will attend to this event will get an automatic A+ to that week's homework! Check out the flyer too.

Week 5

Lectures

Homeworks/Assignments

Resources

Starter/Example Codes

Final Presentation

Final project instructions

December 6, Tuesday, at 6:30pm on the CCRMA Stage

Mailing List

Piazza forum

Frameworks