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sndobj - Object-oriented audio processing library
The Sound Object Library is an object-oriented audio processing
library. It provides objects for synthesis and processing of sound
that can be used to build applications for computer-generated
music. The core code, including soundfile and text input/output, is
fully portable across Windows/UNIX/MacOS platforms.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
sndobj |
2.6.3 |
1.fc10.ccrma |
x86_64 |
1006 KiB |
Tue Nov 25 18:10:00 2008 |
Changelog
- * Fri Jun 27 15:00:00 2008 Fernando Lopez-Lezcano <nando{%}ccrma{*}stanford{*}edu>
- added patch to build with gcc4.3 on fc9
- * Tue Jun 5 15:00:00 2007 Arnaud Gomes-do-Vale <Arnaud{*}Gomes{%}ircam{*}fr>
- build on x86_64
- * Wed Nov 22 14:00:00 2006 Fernando Lopez-Lezcano <nando{%}ccrma{*}stanford{*}edu> 2.6.3-1
- updated to 2.6.3, gcc41 patch no longer needed
- added new build requirements