Music 256b / CS 476b | winter
2011
Mobile Music
(Music, Computing, and Design II)
Ge Wang, with
Jieun Oh (TA)
and Nick Kruge
(TA)
assignments |
final projects |
class wiki |
mailing list
| MCD
class: MW 3:15-5:05pm
location: CCRMA Stage (the Knoll)
prerequisite:
Music 256a: Music, Computing, Design I
course summary:
This course focuses on the aesthetic, design, and implementation of mobile
music, centered around the modern super smartphones (e.g., iPhone) and
explores both the similarities and intrinsic differences between mobile
and traditional computing and design for music. Topics include mobile
software design, social/cloud computing, mobile interface design, and
programming phones (iPhone) - in the service of music.
Coursework includes several small design/programming
assignments, and a final project. Prerequisite: 256a.
This course will use the iPhone as the primary programming platform, and
will focus leveraging real-time audio, interaction, graphics, and
GPS/location in the service of music. However, this is not a
general iPhone programming course (nor is prior iPhone programming
experience necessary). The focus is on the design, aesthetic, and
development of cutting-edge musical software for mobile (we will learn
whatever we need to go towards that goal).
256b topics include:
- music + interaction + social design for mobile devices (e.g., iPhones)
- audio/interaction/graphics/location programming for iPhone
- social, location-aware music (technology + aesthetics)
- case studies of mobile music research
- hands-on building of mobile/musical software
- clouding computing for for music
lectures:
assignments:
MCD |
CCRMA |
music |
stanford
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