Class overview

Computational models for digital audio effects and sound synthesis based on physically accurate mathematical models. Models are designed to capture the ``audible physics'' of sounding objects using computationally efficient algorithms and signal processing methods. Techniques are outlined for calibrating model parameters to recordings of real objets. A final project gives the possibility to create original computer models based on the techniques learnt during the semester, with applications to new sound effects or musical compositions. Knowledge of Matlab, C++ and/or linear algebra is a plus.