Class overview
Computational models for digital audio effects and sound synthesis
based on physically accurate mathematical models. Models are designed to capture
the ``audible physics'' of sounding objects using computationally
efficient algorithms and signal processing methods.
Techniques are outlined for calibrating model parameters to
recordings of real objets.
A final project gives the possibility to create original computer models
based on the techniques learnt during the semester, with applications to
new sound effects or musical compositions.
Knowledge of Matlab, C++ and/or linear algebra is a plus.