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Music 220B: HW1

Sebastian James

In general, I found this assignment very enjoyable. I thought of the ChucKu exercise as similar to etudes played on a violin. Each ChucKu is restricted to only 3 lines which encourages more depth out of each line of code. This then transfered over to the sound logo exercise where I again practiced 'doing more with less'. Also, I found that playing with the examples on the website https://electro-music.com/forum/topic-13512.html to be fun and informative.

WARNING: Some audio clips may become loud suddenly.

ChucKu's

ChucKu 1: Feedback-u
ChucKu 2: Blit-u

In the first ChucKu, I was playing with feedback loops when I created something horrid. It was a cacophony of noise. However, I then added reverb and discovered that even though it was still horrid, something special was happing in the chaos which modulated the sound, resolving it.

In the second ChucKu, I kept the program much more simple. I used a Blit uGen and altered the number of harmonics with time to create an ascending scale.

A Glitchy THX

I began my sound logo to resemble the sudden convergence of the THX sound logo. I used some of the feedback loops which I was experimenting with in the ChucKu's to start with a TriOsc on 440 Hz. The second part uses Bowed uGens to again converge on an A major chord, but this time in a more 'musical' manner. I can't say that I made this sound logo for anyone in particular. If anything, I made it for myself. As I regularly find myself mixing genres between classical, electronic, pop, and rock music, I wanted to create a sound logo which represents my mix of tastes. As such, I found the juxtaposition between the initial electronic attack and the more gentle acoustic chord akin to my style.

Code

ChucKu 1 ChucKu 2 Sound Logo