// // Acorn.h // // // Created by Matthew Pick on 12/7/14. // // #ifndef ____Acorn__ #define ____Acorn__ #include class Acorn{ public: const float Y_RADIUS = .1; const float X_RADIUS = .03; Acorn(float xPos, float yPos, int tex, int acornExplodeTex); void draw(); bool isDead(); float centerX; float centerY; bool dead; bool explode; private: int acornTex; int explodeTex; void translateAcorn(); int explodeCounter; }; #endif /* defined(____Acorn__) */