I wanted this project to be a little silly a whimsical while maintaining an engaging, game-like vibe. As such, I emplyed my extra-dimensional two-dimensional friend §̷̵̸̗̝͙͔̝̯̺̜ͨ̃̿ͣ̊¿̶͎̟̦͎̜͙̺̣̊̾̅ͩͨ͊ͨͭ̐̄̆ͩͨ̽̿̑̿̓́̚͡͞?̸̝̹͓̻̱̦͚̻̭͕̬̦̘͍̊͐ͨ̋͒̏͗̈́ͫ͗͛̎̚͢ͅͅÆ̷̴̸̡͕̹̥̓̎̔͂̏̌̌́̒ͩ̈͂͂̓̓͗͆̍͢ (a.k.a. Darryl) to help the user visualize their poem and give a little life to the stage.
I modeled the playground in a retro, 2D video game format to enable exploration and expression. Darryl's expressions are hyperbolic and easily portrayed. My hope is that by the time the user has interacted with the playground enough, they will have formed a close bond with our pixelated friend.