Music 256a introduced me to a plethora of concepts for programming with sound in C++. Over the course of 10 weeks I learned to generate audio output of different wavetypes, I successfully implemented a MIDI synthesizer, I created a unique sound visualizer, and I created an audio-input based game! It was all possible with a great professor, the help of the various open source classes, a lot of attention to detail, and a little bit of math. Below are links to my visual projects.
birdsong | a voice-controlled single-player game
soundFloat | a sound visualizer with an aquatic inspiration
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