Ge Wang | Selected Projects
"What's Ge been working on?"

(also see: CV | publications | press clippings)

ChucK Programming Language
chief designer and architect, co-creator
2003 - present | homepage | phd thesis

ChucK is a programming language and paradigm tailored for sound and music. It provides an expressive and straight-forward way of thinking about time, parallelism, and immediacy as related to audio synthesis/analysis, music, and programming.

Stanford Laptop Orchestra
founder and director
2008 - present | homepage | media | apple pro feature

The Stanford Laptop Orchestra (SLOrk) is a large-scale, computer-mediated ensemble that explores the intersection of cutting-edge technology and conventional musical contexts. The orchestra fuses the irreplaceable human aspects of music making with the computer's precision, possibility for new sounds and for fantastical automations to provide a radically new type of ensemble, research platform, and classroom. (also see the ICMC 2009 paper)

Stanford Mobile Phone Orchestra
co-founder and director
2008-present | homepage | paper | NYTimes features

The Stanford Mobile Phone Orchestra (MoPhO) is a new repertoire-based ensemble using mobile phones (e.g., iPhones) as the primary musical instrument. Far beyond ring-tones, MoPhO takes advantage of the unique technological capabilities of today's hardware, transforming multi-touch screens, accelerometers, built-in microphones, GPS, data networks, and audio computation into powerful and yet mobile chamber meta-instruments.

Smule (outside profession activity)
co-founder and chief creative
2008 - 2013 | homepage

Smule is a startup company exploring social mobile music-making (whatever that might mean). It is a unique platform for research and development combining the state-of-the-art in computer music research with the potential to bring its visions to a wide population. Smule is intently exploring how to change the way people think, work, and play through sound and music. By 2013, Smule has reached over 125 million users.

Ocarina
chief designer and architect
autumn 2008 | info page | product | paper (NIME 2009)

Ocarina is an expressive musical instrument created for the iPhone. Ocarina is sensitive to your breath, touch and movements, making it in some ways more versatile than a traditional. Ocarina is a social-musical application, allowing its user to see and hear other Ocarina players throughout the world in real-time. To date, there are more than 10 million Ocarina users around the world.

Leaf Trombone: World Stage
chief designer and architect
spring 2009 | homepage | paper

"The Massively-Multiplayer Musical Game is Here. It's an instrument, a game, and a huge global social experience. You can blow into your iPhone, or use touch mode with iPod touch to make beautiful music. It's that easy! You can practice your favorite songs as much as you like. Then when you feel ready, strut your stuff by performing on the World Stage, our revolutionary new platform where Leaf Trombone lovers around the world can listen to and score your playing."

Magic Piano
chief designer and architect
spring 2010 | homepage

Magic Piano is designed exclusively for the Apple iPad, and later brought to the iPhone. Play timeless pieces on spiral and circular keyboards, or follow beams of light. Play alone, or travel through a warp hole and play Piano Roulette with other performers across the world. Magic Piano has reached more than 60 million users worldwide.




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