Horseback

Estelle He

This is the project page for Music 256A final project, Horseback.

The inspiration of Horseback comes from my frustration of trying to compose a cantus firmus for my music theory class.

If life is hard, why not enjoy a horse ride while saving those falling notes from a failed cantus firmus?

Initial design scatch:

scatch

This is a download link to its unity package: unity package
After download the unity package, import it into unity. Then you should be able to play it inside scene Horseback.

Some screenshots:

screenshots screenshots screenshots

Tips for playing Horseback:
- Explore and see how the horse and sound reacts to keyboard inputs!
- Use A/S/D/F keys to interact with horse legs.
- Use space key when the space bar on the left side is filled.
- Use G/R keys to switch between different modes