A 3-Dog Life

Bryan Cook, Ben Serebrin, and Andrew Milne


This video game was the result of our CS248 Computer Graphics class here at Stanford.  The controller was for the CS377 Human Computer Interface class.  The source and executables can be downloaded in loial.zip.  Here is the README.  To run it, you'll need GLUT 3.7 and OpenGL.
 
 


This project was inspired by my dog Loial.


For input, we imbedded a 2 axis gyroscope in a stuffed version of Loial.
The software tracks the orientation of the input device to control the dog on the screen.


Here's Loial, his Avatar, and the GyroMouse side by side.


Here you can see the insides of the GyroMouse.  The silver cube contains the gyroscopes.


In the video game, Loial can walk through a maze of hedges,


or run through the meadow,


or bark at chickens to heard them into a pen.


And when he gets bored, he can sprout his bat wings and fly around the world.


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