In this lab, I played around with the demo patches, and then decided that I would try
my hand at generating my own sounds. I took the lab's advice and looked into making
a simple drum machine by using metro--counter--gate together. I made the drum machine
interactive by using the MouseState object. The x coordinate was mapped to both pitch and
modulation for some beats. The y-axis was mapped to tempo, and delta-x and delta-y were
mapped to the decay parameter of some of the beats. You can make a wide range of simple
music using this patch: from melodies to glitchy noise.
Take a look at a video...