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UdpSocket.h
1 #ifndef STK_UDPSOCKET_H
2 #define STK_UDPSOCKET_H
3 
4 #include "Socket.h"
5 
6 namespace stk {
7 
8 /***************************************************/
29 /***************************************************/
30 
31 class UdpSocket : public Socket
32 {
33  public:
35 
38  UdpSocket( int port = 2006 );
39 
41  ~UdpSocket();
42 
44 
47  void setDestination( int port = 2006, std::string hostname = "localhost" );
48 
50 
53  int writeBuffer(const void *buffer, long bufferSize, int flags = 0);
54 
56  int readBuffer(void *buffer, long bufferSize, int flags = 0);
57 
59  int writeBufferTo(const void *buffer, long bufferSize, int port, std::string hostname = "localhost", int flags = 0 );
60 
61  protected:
62 
64 
67  void setAddress( struct sockaddr_in *address, int port = 2006, std::string hostname = "localhost" );
68 
69  struct sockaddr_in address_;
70  bool validAddress_;
71 
72 };
73 
74 } // stk namespace
75 
76 #endif

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