/*==========================================================================; * * Copyright (C) 1995,1996 Microsoft Corporation. All Rights Reserved. * * File: dsound.h * Content: DirectSound include file * **************************************************************************/ #ifndef __DSOUND_INCLUDED__ #define __DSOUND_INCLUDED__ #include #define COM_NO_WINDOWS_H #include #define _FACDS 0x878 #define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code) #ifdef __cplusplus extern "C" { #endif // __cplusplus // Direct Sound Component GUID {47D4D946-62E8-11cf-93BC-444553540000} DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); // DirectSound Capture Component GUID {B0210780-89CD-11d0-AF08-00A0C925CD16} DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); // // Structures // #ifdef __cplusplus // 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined struct IDirectSound; struct IDirectSoundBuffer; struct IDirectSound3DListener; struct IDirectSound3DBuffer; struct IDirectSoundCapture; struct IDirectSoundCaptureBuffer; struct IDirectSoundNotify; #endif // __cplusplus typedef struct IDirectSound *LPDIRECTSOUND; typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER; typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER; typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER; typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE; typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER; typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY; typedef struct _DSCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwMinSecondarySampleRate; DWORD dwMaxSecondarySampleRate; DWORD dwPrimaryBuffers; DWORD dwMaxHwMixingAllBuffers; DWORD dwMaxHwMixingStaticBuffers; DWORD dwMaxHwMixingStreamingBuffers; DWORD dwFreeHwMixingAllBuffers; DWORD dwFreeHwMixingStaticBuffers; DWORD dwFreeHwMixingStreamingBuffers; DWORD dwMaxHw3DAllBuffers; DWORD dwMaxHw3DStaticBuffers; DWORD dwMaxHw3DStreamingBuffers; DWORD dwFreeHw3DAllBuffers; DWORD dwFreeHw3DStaticBuffers; DWORD dwFreeHw3DStreamingBuffers; DWORD dwTotalHwMemBytes; DWORD dwFreeHwMemBytes; DWORD dwMaxContigFreeHwMemBytes; DWORD dwUnlockTransferRateHwBuffers; DWORD dwPlayCpuOverheadSwBuffers; DWORD dwReserved1; DWORD dwReserved2; } DSCAPS, *LPDSCAPS; typedef const DSCAPS *LPCDSCAPS; typedef struct _DSBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwUnlockTransferRate; DWORD dwPlayCpuOverhead; } DSBCAPS, *LPDSBCAPS; typedef const DSBCAPS *LPCDSBCAPS; typedef struct _DSBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSBUFFERDESC, *LPDSBUFFERDESC; typedef const DSBUFFERDESC *LPCDSBUFFERDESC; typedef struct _DS3DBUFFER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; DWORD dwInsideConeAngle; DWORD dwOutsideConeAngle; D3DVECTOR vConeOrientation; LONG lConeOutsideVolume; D3DVALUE flMinDistance; D3DVALUE flMaxDistance; DWORD dwMode; } DS3DBUFFER, *LPDS3DBUFFER; typedef const DS3DBUFFER *LPCDS3DBUFFER; typedef struct _DS3DLISTENER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; D3DVECTOR vOrientFront; D3DVECTOR vOrientTop; D3DVALUE flDistanceFactor; D3DVALUE flRolloffFactor; D3DVALUE flDopplerFactor; } DS3DLISTENER, *LPDS3DLISTENER; typedef const DS3DLISTENER *LPCDS3DLISTENER; typedef struct _DSCCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwFormats; DWORD dwChannels; } DSCCAPS, *LPDSCCAPS; typedef const DSCCAPS *LPCDSCCAPS; typedef struct _DSCBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSCBUFFERDESC, *LPDSCBUFFERDESC; typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC; typedef struct _DSCBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; } DSCBCAPS, *LPDSCBCAPS; typedef const DSCBCAPS *LPCDSCBCAPS; typedef struct _DSBPOSITIONNOTIFY { DWORD dwOffset; HANDLE hEventNotify; } DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY; typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY; // // Compatibility typedefs // typedef LPDIRECTSOUND *LPLPDIRECTSOUND; typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER; typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER; typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER; typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE; typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER; typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY; typedef LPVOID *LPLPVOID; typedef const WAVEFORMATEX *LPCWAVEFORMATEX; // // DirectSound API // typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID); typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID); extern HRESULT WINAPI DirectSoundCreate(LPGUID, LPDIRECTSOUND *, LPUNKNOWN); extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID); extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID); extern HRESULT WINAPI DirectSoundCaptureCreate(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN); extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID); extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID); #ifdef UNICODE #define LPDSENUMCALLBACK LPDSENUMCALLBACKW #define DirectSoundEnumerate DirectSoundEnumerateW #define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW #else // UNICODE #define LPDSENUMCALLBACK LPDSENUMCALLBACKA #define DirectSoundEnumerate DirectSoundEnumerateA #define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA #endif // UNICODE // // IDirectSound // DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSound DECLARE_INTERFACE_(IDirectSound, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSound methods STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC, LPDIRECTSOUNDBUFFER *, LPUNKNOWN) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCAPS) PURE; STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER, LPDIRECTSOUNDBUFFER *) PURE; STDMETHOD(SetCooperativeLevel) (THIS_ HWND, DWORD) PURE; STDMETHOD(Compact) (THIS) PURE; STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD) PURE; STDMETHOD(SetSpeakerConfig) (THIS_ DWORD) PURE; STDMETHOD(Initialize) (THIS_ LPGUID) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSound_Release(p) (p)->lpVtbl->Release(p) #define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) #define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) #define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b) #define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSound_AddRef(p) (p)->AddRef() #define IDirectSound_Release(p) (p)->Release() #define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) #define IDirectSound_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) #define IDirectSound_Compact(p) (p)->Compact() #define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) #define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b) #define IDirectSound_Initialize(p,a) (p)->Initialize(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundBuffer // DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSoundBuffer DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundBuffer methods STDMETHOD(GetCaps) (THIS_ LPDSBCAPS) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD, LPDWORD) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD) PURE; STDMETHOD(GetVolume) (THIS_ LPLONG) PURE; STDMETHOD(GetPan) (THIS_ LPLONG) PURE; STDMETHOD(GetFrequency) (THIS_ LPDWORD) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND, LPCDSBUFFERDESC) PURE; STDMETHOD(Lock) (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE; STDMETHOD(Play) (THIS_ DWORD, DWORD, DWORD) PURE; STDMETHOD(SetCurrentPosition) (THIS_ DWORD) PURE; STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX) PURE; STDMETHOD(SetVolume) (THIS_ LONG) PURE; STDMETHOD(SetPan) (THIS_ LONG) PURE; STDMETHOD(SetFrequency) (THIS_ DWORD) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE; STDMETHOD(Restore) (THIS) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) #define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) #define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) #define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) #define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) #define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) #define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) #define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundBuffer_AddRef(p) (p)->AddRef() #define IDirectSoundBuffer_Release(p) (p)->Release() #define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a) #define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a) #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) #define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) #define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a) #define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a) #define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a) #define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a) #define IDirectSoundBuffer_Stop(p) (p)->Stop() #define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) #define IDirectSoundBuffer_Restore(p) (p)->Restore() #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSound3DListener // DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSound3DListener DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID FAR *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSound3D methods STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER) PURE; STDMETHOD(GetDistanceFactor) (THIS_ LPD3DVALUE) PURE; STDMETHOD(GetDopplerFactor) (THIS_ LPD3DVALUE) PURE; STDMETHOD(GetOrientation) (THIS_ LPD3DVECTOR, LPD3DVECTOR) PURE; STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE; STDMETHOD(GetRolloffFactor) (THIS_ LPD3DVALUE) PURE; STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER, DWORD) PURE; STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE, DWORD) PURE; STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE, DWORD) PURE; STDMETHOD(SetOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE, DWORD) PURE; STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; STDMETHOD(CommitDeferredSettings) (THIS) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DListener_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSound3DListener_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSound3DListener_Release(p) (p)->lpVtbl->Release(p) #define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a) #define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a) #define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b) #define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) #define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a) #define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) #define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) #define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b) #define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b) #define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g) #define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) #define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b) #define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) #define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DListener_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSound3DListener_AddRef(p) (p)->AddRef() #define IDirectSound3DListener_Release(p) (p)->Release() #define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a) #define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a) #define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b) #define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a) #define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a) #define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a) #define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) #define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b) #define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b) #define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g) #define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) #define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b) #define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) #define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings() #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSound3DBuffer // DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSound3DBuffer DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundBuffer3D methods STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER) PURE; STDMETHOD(GetConeAngles) (THIS_ LPDWORD, LPDWORD) PURE; STDMETHOD(GetConeOrientation) (THIS_ LPD3DVECTOR) PURE; STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG) PURE; STDMETHOD(GetMaxDistance) (THIS_ LPD3DVALUE) PURE; STDMETHOD(GetMinDistance) (THIS_ LPD3DVALUE) PURE; STDMETHOD(GetMode) (THIS_ LPDWORD) PURE; STDMETHOD(GetPosition) (THIS_ LPD3DVECTOR) PURE; STDMETHOD(GetVelocity) (THIS_ LPD3DVECTOR) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER, DWORD) PURE; STDMETHOD(SetConeAngles) (THIS_ DWORD, DWORD, DWORD) PURE; STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; STDMETHOD(SetConeOutsideVolume) (THIS_ LONG, DWORD) PURE; STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE, DWORD) PURE; STDMETHOD(SetMinDistance) (THIS_ D3DVALUE, DWORD) PURE; STDMETHOD(SetMode) (THIS_ DWORD, DWORD) PURE; STDMETHOD(SetPosition) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; STDMETHOD(SetVelocity) (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSound3DBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSound3DBuffer_Release(p) (p)->lpVtbl->Release(p) #define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b) #define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a) #define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a) #define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) #define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a) #define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a) #define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a) #define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) #define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) #define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c) #define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d) #define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)(p)->lpVtbl->SetConeOutsideVolume(p,a,b) #define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) #define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b) #define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b) #define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b) #define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSound3DBuffer_AddRef(p) (p)->AddRef() #define IDirectSound3DBuffer_Release(p) (p)->Release() #define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b) #define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a) #define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a) #define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a) #define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a) #define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a) #define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a) #define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a) #define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) #define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c) #define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d) #define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)(p)->SetConeOutsideVolume(a,b) #define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) #define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b) #define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b) #define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b) #define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundCapture // DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); #undef INTERFACE #define INTERFACE IDirectSoundCapture DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundCapture methods STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC, LPDIRECTSOUNDCAPTUREBUFFER *, LPUNKNOWN) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCCAPS ) PURE; STDMETHOD(Initialize) (THIS_ LPGUID) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCapture_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundCapture_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundCapture_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c) #define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCapture_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundCapture_AddRef(p) (p)->AddRef() #define IDirectSoundCapture_Release(p) (p)->Release() #define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c) #define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundCaptureBuffer // DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); #undef INTERFACE #define INTERFACE IDirectSoundCaptureBuffer DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundCaptureBuffer methods STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS ) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD, LPDWORD ) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD ) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE, LPCDSCBUFFERDESC) PURE; STDMETHOD(Lock) (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE; STDMETHOD(Start) (THIS_ DWORD) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundCaptureBuffer_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundCaptureBuffer_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a) #define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundCaptureBuffer_AddRef(p) (p)->AddRef() #define IDirectSoundCaptureBuffer_Release(p) (p)->Release() #define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a) #define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop() #define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IDirectSoundNotify // DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); #undef INTERFACE #define INTERFACE IDirectSoundNotify DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IDirectSoundNotify methods STDMETHOD(SetNotificationPositions) (THIS_ DWORD, LPCDSBPOSITIONNOTIFY) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundNotify_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectSoundNotify_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectSoundNotify_Release(p) (p)->lpVtbl->Release(p) #define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundNotify_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectSoundNotify_AddRef(p) (p)->AddRef() #define IDirectSoundNotify_Release(p) (p)->Release() #define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b) #endif // !defined(__cplusplus) || defined(CINTERFACE) // // IKsPropertySet // #ifndef _IKsPropertySet_ #define _IKsPropertySet_ #ifdef __cplusplus // 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined struct IKsPropertySet; #endif // __cplusplus typedef struct IKsPropertySet *LPKSPROPERTYSET; #define KSPROPERTY_SUPPORT_GET 0x00000001 #define KSPROPERTY_SUPPORT_SET 0x00000002 DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93); #undef INTERFACE #define INTERFACE IKsPropertySet DECLARE_INTERFACE_(IKsPropertySet, IUnknown) { // IUnknown methods STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; // IKsPropertySet methods STDMETHOD(Get) (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG, PULONG) PURE; STDMETHOD(Set) (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG) PURE; STDMETHOD(QuerySupport) (THIS_ REFGUID, ULONG, PULONG) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IKsPropertySet_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IKsPropertySet_AddRef(p) (p)->lpVtbl->AddRef(p) #define IKsPropertySet_Release(p) (p)->lpVtbl->Release(p) #define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g) #define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f) #define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c) #else // !defined(__cplusplus) || defined(CINTERFACE) #define IKsPropertySet_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IKsPropertySet_AddRef(p) (p)->AddRef() #define IKsPropertySet_Release(p) (p)->Release() #define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g) #define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f) #define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c) #endif // !defined(__cplusplus) || defined(CINTERFACE) #endif // _IKsPropertySet_ // // Return Codes // #define DS_OK 0 // The call failed because resources (such as a priority level) // were already being used by another caller. #define DSERR_ALLOCATED MAKE_DSHRESULT(10) // The control (vol,pan,etc.) requested by the caller is not available. #define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30) // An invalid parameter was passed to the returning function #define DSERR_INVALIDPARAM E_INVALIDARG // This call is not valid for the current state of this object #define DSERR_INVALIDCALL MAKE_DSHRESULT(50) // An undetermined error occured inside the DirectSound subsystem #define DSERR_GENERIC E_FAIL // The caller does not have the priority level required for the function to // succeed. #define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70) // Not enough free memory is available to complete the operation #define DSERR_OUTOFMEMORY E_OUTOFMEMORY // The specified WAVE format is not supported #define DSERR_BADFORMAT MAKE_DSHRESULT(100) // The function called is not supported at this time #define DSERR_UNSUPPORTED E_NOTIMPL // No sound driver is available for use #define DSERR_NODRIVER MAKE_DSHRESULT(120) // This object is already initialized #define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130) // This object does not support aggregation #define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION // The buffer memory has been lost, and must be restored. #define DSERR_BUFFERLOST MAKE_DSHRESULT(150) // Another app has a higher priority level, preventing this call from // succeeding. #define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160) // This object has not been initialized #define DSERR_UNINITIALIZED MAKE_DSHRESULT(170) // The requested COM interface is not available #define DSERR_NOINTERFACE E_NOINTERFACE // // Flags // #define DSCAPS_PRIMARYMONO 0x00000001 #define DSCAPS_PRIMARYSTEREO 0x00000002 #define DSCAPS_PRIMARY8BIT 0x00000004 #define DSCAPS_PRIMARY16BIT 0x00000008 #define DSCAPS_CONTINUOUSRATE 0x00000010 #define DSCAPS_EMULDRIVER 0x00000020 #define DSCAPS_CERTIFIED 0x00000040 #define DSCAPS_SECONDARYMONO 0x00000100 #define DSCAPS_SECONDARYSTEREO 0x00000200 #define DSCAPS_SECONDARY8BIT 0x00000400 #define DSCAPS_SECONDARY16BIT 0x00000800 #define DSBPLAY_LOOPING 0x00000001 #define DSBSTATUS_PLAYING 0x00000001 #define DSBSTATUS_BUFFERLOST 0x00000002 #define DSBSTATUS_LOOPING 0x00000004 #define DSBLOCK_FROMWRITECURSOR 0x00000001 #define DSBLOCK_ENTIREBUFFER 0x00000002 #define DSSCL_NORMAL 0x00000001 #define DSSCL_PRIORITY 0x00000002 #define DSSCL_EXCLUSIVE 0x00000003 #define DSSCL_WRITEPRIMARY 0x00000004 #define DS3DMODE_NORMAL 0x00000000 #define DS3DMODE_HEADRELATIVE 0x00000001 #define DS3DMODE_DISABLE 0x00000002 #define DS3D_IMMEDIATE 0x00000000 #define DS3D_DEFERRED 0x00000001 #define DS3D_MINDISTANCEFACTOR 0.0f #define DS3D_MAXDISTANCEFACTOR 10.0f #define DS3D_DEFAULTDISTANCEFACTOR 1.0f #define DS3D_MINROLLOFFFACTOR 0.0f #define DS3D_MAXROLLOFFFACTOR 10.0f #define DS3D_DEFAULTROLLOFFFACTOR 1.0f #define DS3D_MINDOPPLERFACTOR 0.0f #define DS3D_MAXDOPPLERFACTOR 10.0f #define DS3D_DEFAULTDOPPLERFACTOR 1.0f #define DS3D_DEFAULTMINDISTANCE 1.0f #define DS3D_DEFAULTMAXDISTANCE 1000000000.0f #define DS3D_MINCONEANGLE 0 #define DS3D_MAXCONEANGLE 360 #define DS3D_DEFAULTCONEANGLE 360 #define DS3D_DEFAULTCONEOUTSIDEVOLUME 0 #define DSBCAPS_PRIMARYBUFFER 0x00000001 #define DSBCAPS_STATIC 0x00000002 #define DSBCAPS_LOCHARDWARE 0x00000004 #define DSBCAPS_LOCSOFTWARE 0x00000008 #define DSBCAPS_CTRL3D 0x00000010 #define DSBCAPS_CTRLFREQUENCY 0x00000020 #define DSBCAPS_CTRLPAN 0x00000040 #define DSBCAPS_CTRLVOLUME 0x00000080 #define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100 #define DSBCAPS_CTRLDEFAULT 0x000000E0 #define DSBCAPS_CTRLALL 0x000001F0 #define DSBCAPS_STICKYFOCUS 0x00004000 #define DSBCAPS_GLOBALFOCUS 0x00008000 #define DSBCAPS_GETCURRENTPOSITION2 0x00010000 #define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000 #define DSCBCAPS_WAVEMAPPED 0x80000000 #define DSSPEAKER_HEADPHONE 0x00000001 #define DSSPEAKER_MONO 0x00000002 #define DSSPEAKER_QUAD 0x00000003 #define DSSPEAKER_STEREO 0x00000004 #define DSSPEAKER_SURROUND 0x00000005 #define DSSPEAKER_GEOMETRY_MIN 0x00000005 // 5 degrees #define DSSPEAKER_GEOMETRY_NARROW 0x0000000A // 10 degrees #define DSSPEAKER_GEOMETRY_WIDE 0x00000014 // 20 degrees #define DSSPEAKER_GEOMETRY_MAX 0x000000B4 // 180 degrees #define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16)) #define DSSPEAKER_CONFIG(a) ((BYTE)(a)) #define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF)) #define DSCCAPS_EMULDRIVER 0x00000020 #define DSCBLOCK_ENTIREBUFFER 0x00000001 #define DSCBSTATUS_CAPTURING 0x00000001 #define DSCBSTATUS_LOOPING 0x00000002 #define DSCBSTART_LOOPING 0x00000001 #define DSBFREQUENCY_MIN 100 #define DSBFREQUENCY_MAX 100000 #define DSBFREQUENCY_ORIGINAL 0 #define DSBPAN_LEFT -10000 #define DSBPAN_CENTER 0 #define DSBPAN_RIGHT 10000 #define DSBVOLUME_MIN -10000 #define DSBVOLUME_MAX 0 #define DSBSIZE_MIN 4 #define DSBSIZE_MAX 0x0FFFFFFF #define DSBPN_OFFSETSTOP 0xFFFFFFFF #ifdef __cplusplus }; #endif // __cplusplus #endif // __DSOUND_INCLUDED__