;;; SNDWARP
(provide 'snd-sndwarp.scm)
(if (not (provided? 'snd-env.scm)) (load "env.scm")) ; normalize-envelope
;;;
;;; CLM 3 implementation of Richard Karpen's SNDWARP Csound Ugen.
;;; By Bret Battey. http://www.BatHatMedia.com
;;; translated to Scheme by Bill S Feb-05
;;; changes for the optimizer 24-Oct-06
;;;
;;; Except as noted below, the parameters are modeled directly after
;;; the Csound version of sndwarp.
;;; ISSUES
;;;
;;; Output in this new CLM version is seeming quite noisy/clipped (?)
;;; Varying stereo/mono input/output has not been tested in clm2 alterations.
;;; Hasn't been tested with differing input and output file sampling rates.
;;; Uses half-sine envelope only; doesn't support alternative windowing envs.
;;; Csound-style attack doesn't strictly match Csound results
;;; SNDWARP KEY PARAMETERS
;;;
;;; amp = Amplitude
;;; [number]
;;;
;;; amp-env = Amplitude envelope
;;; [envelope]
;;;
;;; stretch = Stretch value or time pointer envelope (see 'time-ptr')
;;; [number or envelope expressed in either stretch values
;;; (for stretch mode) or in seconds (in time-ptr mode)]
;;;
;;; srate = Resampling scalar (1 = same pitch, .5 = 1 octave lower, etc.)
;;; A negative srate will read backwards into the soundfile from
;;; the start of each read window (not available in Csound version).
;;; [number or envelope]
;;;
;;; inputbeg = Source file input offset. In 'stretch' mode (see 'time-ptr'),
;;; soundfile read will begin at inputbeg. In 'time-ptr' mode,
;;; inputbeg will be added to the time pointer.
;;; [number, in seconds]
;;;
;;; wsize = Size of the sndwarp windows.
;;; [number, in seconds]
;;;
;;; randw = Range of random values to be added to wsize
;;; [number, in seconds]
;;;
;;; overlaps = number of window overlaps
;;; [number per second]
;;;
;;; time-ptr = Flag to determine whether stretching or time-pointer mode
;;; is to be used in interpreting the 'stretch' parameter.
;;; In stretch mode, the value of 'stretch' will scale the time
;;; of the sound. For example, a value of 2 will stretch the sound
;;; by 2 times. Note that stretch values of or near 0 are not
;;; viable since window advance times are determined by dividing
;;; by the stretch value.
;;; In time-ptr mode, the value(s) of stretch are readin pointers
;;; into the soundfile. For example, to read through a file
;;; backwards from 2 seconds at half speed, one would use a
;;; stretch envelope like [0 2 1 0] with a 4 second note duration.
;;; [NIL = stretch mode, T = time-ptr mode]
;;;
;;; scale-time-ptr = Flag to determine whether the time-ptr envelope will be
;;; interpreted in absolute seconds or rescaled to fit the
;;; duration of the input sound file.
;;; {not part of csound implementation}
;;; [NIL = absolute, T = rescale]
;;;
;;; zero-start-time-ptr = Flag to determine when in time-ptr mode whether
;;; the first section of windows will start at
;;; time-ptr = 0.
;;; The csound sndwarp makes this assumption, so you
;;; always get a bit of the attack of the sound even
;;; if you try to run the time pointer starting in
;;; the middle or end.
;;; [NIL = first section starts according to time-ptr,
;;; T = first section always starts at time-ptr = 0]
;;;
;;; sndwarp-window-offset = Flag to determine how the windows are offset
;;; in time. T = Csound sndwarp style, windows
;;; in different layers line up.
;;; NIL = spread evenly.
;;;
;;; loc = Stereo panning position, where 0 = left and 1 = right.
;;; Uses simple sqrt method.
;;; [number or envelope]
;;;
;;; rev = Scalar for reverb sending to a CLM reverb instrument.
;;; [number or envelope]
;;;
;;; status = Flag to control whether SNDWARP prints a window %-complete count
;;; while working.
;;; [NIL = no status printing, T = status printing]
;;;
;;; srcwidth = width of the sinc function used in the interpolation function of
;;; CLM's "src" -- which provides the resampling in sndwarp. Defaults to
;;; 5. If you hear high-frequency artifacts in the output sound, try
;;; increasing this number.
;;;
;;; SNDWARP DEFAULTS
(define sndwarp-amp 1.0)
(define sndwarp-amp-env '(0 1 100 1))
(define sndwarp-stretch 1.0)
(define sndwarp-srate 1.0)
(define sndwarp-inputbeg 0.0)
(define sndwarp-wsize 0.1) ; csound manual recommended start = .1
(define sndwarp-randw 0.02) ; csound manual recommended start = .02
(define sndwarp-overlaps 15) ; csound manual recommended start = 15
(define sndwarp-time-ptr #f)
(define sndwarp-scale-time-ptr #f)
(define sndwarp-zero-start-time-ptr #f) ; #t to match csound
(define sndwarp-window-offset #f) ; #t to match csound
(define sndwarp-loc 0.5)
(define sndwarp-rev 0.1)
(define sndwarp-srcwidth 5)
;;; UTILITY FUNCTIONS
(define clmsw-2pi (* 2 pi))
;;; SNDWARP
(define* (sndwarp begtime dur file
(amp sndwarp-amp)
(amp-env sndwarp-amp-env)
(stretch sndwarp-stretch)
(srate sndwarp-srate)
(inputbeg sndwarp-inputbeg)
(wsize sndwarp-wsize)
(randw sndwarp-randw)
(overlaps sndwarp-overlaps)
(time-ptr sndwarp-time-ptr)
(scale-time-ptr sndwarp-scale-time-ptr)
(zero-start-time-ptr sndwarp-zero-start-time-ptr)
(window-offset sndwarp-window-offset)
(loc sndwarp-loc)
(rev sndwarp-rev)
(srcwidth sndwarp-srcwidth))
(let* ((stereo-i (= (mus-sound-chans file) 2))
(f-a (make-readin file :channel 0))
(f-b (and stereo-i
(make-readin file :channel 1)))
(clmsw-envelope-or-number
(lambda (in)
(if (number? in) (list 0 in 1 in) in)))
(beg (seconds->samples begtime))
(fsr (mus-sound-srate file))
(rdA (make-src :input (lambda (dir) (readin f-a)) :srate 0.0 :width srcwidth))
(rdB (and stereo-i
(make-src :input (lambda (dir) (readin f-b)) :srate 0.0 :width srcwidth)))
(windf (make-oscil))
(wsizef (make-env (clmsw-envelope-or-number wsize) :duration dur))
(ampf (make-env amp-env :scaler amp :duration dur))
(sratef (make-env (clmsw-envelope-or-number srate) :duration dur))
(timef (let ((time-env (clmsw-envelope-or-number stretch))
(fdur (mus-sound-duration file)))
(make-env
(if (and time-ptr scale-time-ptr)
(normalize-envelope time-env (- fdur inputbeg))
time-env)
:duration dur)))
(locf (make-env (clmsw-envelope-or-number loc) :duration dur))
(end (+ beg (seconds->samples dur)))
(stereo-o #f)
(writestart 0)
(readstart (round (* fsr inputbeg)))
(eow-flag #f)
(overlap-ratio 0.0000)
(overlap-ratio-compl 0.0000)
(outa-val 0.0000)
(outb-val 0.0000))
(do ((overlap 0 (+ 1 overlap)))
((or eow-flag (= overlap overlaps)))
(set! overlap-ratio (/ overlap overlaps))
(set! overlap-ratio-compl (- 1 overlap-ratio))
(set! eow-flag #f)
(set! writestart beg)
(set! (mus-location ampf) beg)
(set! (mus-location locf) beg)
(do ((section 0 (+ 1 section)))
((or eow-flag (= overlap overlaps)))
(set! (mus-location timef) writestart)
(set! (mus-location sratef) writestart)
(set! (mus-location wsizef) writestart)
(set! wsize (env wsizef))
(let* ((winlen (if (= overlap 0 section) ; first section of first overlap isn't randomized
wsize
(+ wsize (random randw))))
(winsamps (seconds->samples winlen))
(srate-val (env sratef)))
(let ((time-val (env timef)))
;; Even for the first section's truncated envelopes, the frequency of the envelope must be as if the envelope were full duration.
(set! (mus-frequency windf) (* .5 (/ fsr winsamps)))
;; Set windowing oscillator to starting phase and appropriate frequency to provide half-sine envelope over window.
;; Phase must be altered for first envelope of each overlap stream.
(set! (mus-phase windf)
(if (and (= section 0)
(not (= overlap 0)))
(* .5 clmsw-2pi overlap-ratio-compl)
0.0))
;; Either use the absolute time pointer or a scaled increment.
;; If first section in scaled mode, must initialize section readstart to beginning plus first overlap position.
;; In both cases, need to alter readstart and length of first section's windows based on phase of overlap
(if time-ptr
;; TIME-PTR mode
(if (= section 0)
;; initial section
(let ((overlap-start
(if (and window-offset
(not (= overlap 0)))
;; Csound style - start each overlap series further into the soundfile
(round (* winlen overlap-ratio-compl))
;; Alternative style - start each overlap series at 0
0))
;; To match csound version, first section must start reading at 0. Using zero-start-time-ptr
;; flag = #f, however, allows first section to start as determined by time-ptr instead.
(adj-time-val (if zero-start-time-ptr 0.0 time-val)))
(set! readstart (round (* fsr (+ inputbeg overlap-start adj-time-val))))
(if (not (= overlap 0)) (set! winsamps (floor (* winsamps overlap-ratio)))))
;; remaining sections
(set! readstart (round (* fsr (+ inputbeg time-val)))))
;; STRETCH mode
(if (= section 0)
;; initial section
(let ((init-read-start
(if (and window-offset
(not (= overlap 0)))
;; Csound style - start each overlap series further into the soundfile
(round (* winlen overlap-ratio-compl))
;; Alternative style - start each overlap series at 0
0)))
(set! readstart (round (* fsr (+ inputbeg init-read-start))))
(if (not (= overlap 0)) (set! winsamps (floor (* winsamps overlap-ratio)))))
;; remaining sections
(set! readstart (round (+ readstart (* fsr (/ winlen time-val))))))))
;; Set readin position and sampling rate
(set! (mus-location f-a) readstart)
(set! (mus-increment rdA) srate-val)
(mus-reset rdA)
(if stereo-i
(begin
(set! (mus-location f-b) readstart)
(set! (mus-increment rdB) srate-val)
(mus-reset rdB)))
;; Write window out
(do ((k 0 (+ 1 k))
(i writestart (+ i 1)))
((or eow-flag (= k winsamps)))
(if (> i end)
(begin
(set! eow-flag #t)
(set! overlap (+ 1 overlaps)))
(let* ((amp-val (env ampf))
(loc-val (env locf))
(win-val (oscil windf))
(sampa (* (src rdA) win-val))
(sampb (if stereo-i (* (src rdB) win-val))))
;; channel panning
(if stereo-o
(let ((apan (sqrt loc-val))
(bpan (sqrt (- 1 loc-val))))
(set! outa-val (* amp-val apan sampa))
(set! outb-val (* amp-val bpan (if stereo-i sampb sampa))))
;; stereo in, mono out
(set! outa-val (* amp-val (if stereo-i
(* (+ sampa sampb) .75)
;; mono in, mono out
sampa))))
;; output
(outa i outa-val)
(if stereo-o
(begin
(outb i outb-val)
(if *reverb* (outa i (* rev outa-val) *reverb*)))))))
(if (and (not eow-flag) ;; For first section, have to backup readstart
(= section 0)
(> overlap 0)
(not time-ptr))
(set! readstart (- readstart (round (* fsr winlen overlap-ratio-compl)))))
(set! writestart (+ writestart winsamps)))))))