Recent News

  • CCRMA's Work at Bing Concert Hall Featured in Stanford Daily

     Stanford's Bing Concert Hall opens this Friday with soundscape fanfare: The first notes on opening night will show off the advanced acoustic and technical systems of the new concert hall. Read more...

  • Holly Herndon featured on NPR First Listen

    Holly Herndon renders 1s and 0s in ways that feel as personal and internal as heartbeats, and makes her laptop's sounds fit as comfortably as a second skin.
  • article highlighting Wendy Ju's work: Bridging the gap between humans and computers

     Computers are evolving. We have voice-controlled assistants on our phones, telepresence robots for when we can't make it to a meeting in person, and self-driving cars that are headed to a road near you.

    These machines aren't just taking over human tasks. Computerized systems are also taking on more human characteristics. As technology gets more advanced, how will our relationships with it change? Read more...
  • Book Review: "The Science of Sound Recording" by Jay Kadis, in Sound on Sound Magazine

    The Science of Sound Recording by Jay Kadis

    October, 2012, Hugh Robjohns, Sound on Sound Magazine

    It’s a sad but true fact that most ‘sound engineers’ actually struggle with some of the technical and mathematical aspects that underpin audio engineering. Jay Kadis’ new book, The Science of Sound Recording (Focal Press, ISBN 978-0-240-82154-2), aims to help overcome those difficulties with clear, well-written explanations of a wide range of technical subjects related to sound recording.
  • Hagia Sophia in Stanford Magazine

    An art historian and an audio engineer seek to recreate a sound lost for centuries.  Read More

  • Emerging Talents: Michael Wilson, Keyboard Magazine

    Emerging Talents: Michael Wilson

    August 29th, 2012, Gina Collecchia, Keyboard Magazine

    What’s on in the mind of someone with years of experience on the keyboard and a computer science degree from CalTech under his belt? Musical software, of course! We had the opportunity to sit down with Michael Wilson, a graduate student at Stanford University’s Center for Computer Research in Music and Acoustics (CCRMA) and learn about his creative process...

  • Mansion of Music, The Stanford Daily

    Mansion of Music

    May 1st, 2012, Raymond Luong, The Stanford Daily

    It has been described by Stanford students as everything from a Spanish mansion to a Gothic fortress and even a haunted castle, but these misconceptions strike far from the truth. Perched on top of a hill behind Florence Moore Hall, this mysterious Stanford landmark is none other than the Knoll, currently home to Stanford’s Center for Computer Research in Music and Acoustics (CCRMA, pronounced “karma”).

  • Chris Carlson and Borderlands, Amazing-Looking Granular Sampler

    Borderlands, Amazing-Looking Granular Sampler, and Beautiful Sound

    April 19th, 2012,  Peter Kirn, Create Digital Music

    How do you visualize the invisible? How do expose a process with multiple parameters in a way that’s straightforward and musically intuitive? Can messing about with granular sound feel like touching that sound – something untouchable? Creator Chris Carlson is publishing source code and a presentation for the NIME conference.
  • Mike Gao's Elaborate Musical Inventions: The Creators Project

    Mike Gao is by all means a part of the beat movement in LA. He produces beats, performs them live, and interacts within one of the most prolific electronic music communities in the world today. But Gao takes it a step further. He has an arguably deeper understanding of his equipment than any other producer on the scene.
  • Miriam Kolar and "Haunting Sounds at an Ancient Peruvian Site"

    Haunting Sounds at an Ancient Peruvian Site

    February 16th, 2012,  Dan Ferber, Science Now

    ... Chavín de Huantar is particularly well suited to the study of ancient uses of sound, says Miriam Kolar, an archeoacoustics researcher at Stanford University in Palo Alto, California. That’s because the interior architecture contains elaborate, multilevel mazes with long corridors and staircases that affect acoustics today and are well enough preserved to detect what the original residents must have heard...
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