VR Lab

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The VR Lab @ CCRMA conducts research in the artful design of virtual, augmented, and mixed reality (VR, AR, XR) for music. The VR Lab supports research projects in the CCRMA community, as well as collaborations with Computer Science, Art and Art History, and Communication at Stanford.

https://ccrma.stanford.edu/groups/vr/

What Plugs Into What (and Why)

Audio

In the Reality Room, the speakers are connected to the mixer through XLR (for audio) and Ethernet (for data). Each speaker also has its own power, connected locally. The XLR outputs directly from the subwoofer to each of the speakers. The Ethernet cables are daisy chained, since each speaker has two Ethernet ports. From the subwoofer, the cables extend in two directions: one direction extending to the right of the room and looping back to the control box; the other end extending to the left of the room without returning.

The speakers are numbered from the front of the room --- away from the door --- to the back of the room --- near the door, in a left-right fashion:

  1. Left front
  2. Right front
  3. Left back
  4. Right back

Additionally, each station is assigned a pair of two (stereo) speakers. The numbering system for this assignment is different from the numbering system of the speakers. The station numbering system goes clockwise from the front of the room:

  1. Demo station
  2. Closet station
  3. Laptop station
  4. Window station

Vive

There are two components to the Vive setup:

Lighthouses

Each lighthouse has two connectors. Its leftmost port is a power connector, labeled DCIN (short for DC input), that is plugged into the wall. The third port is for a 3.5mm connector that synchronizes the Lighthouses, and should be connected to the same port on the other lighthouse. The other two ports are not needed.

Headset

The Vive headset has three connectors: one HDMI, one USB 2.0, and one DC input. These inputs come from the Link Box, which has the same 3 inputs, The HDMI input needs to be plugged into the HDMI output of your computer. The USB input needs to be plugged into the USB output of your computer. The DC input to the link box needs to be plugged into the wall.


Oculus

Cameras

Each camera has a single connector: a USB 2.0 that should be connected to computer USB 2.0 ports (USB 3.0 Type A will also work, but Oculus suggests only connecting one of the cameras with it).

Headset

The Rift headset has two connectors: one HDMI, one USB 3.0 Type A. Both should be plugged into your computer.


Acer

What Hardware Runs What Software

How to Get Set Up

Where to Go For Help