User:Spencer/220c

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Revision as of 09:37, 12 April 2011 by Spencer (Talk | contribs) (Cool Videos)

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My project is to extend the virtual instrument I developed in Music 220b using the Xbox Kinect sensor, which combines a 3D depth-map with a conventional camera. The 3 overarching goals for this project are:

  • utilize higher-level semantic information analyzed from the Kinect data stream (i.e. identifying limbs/torso/head)
  • explore the relationship between performable instrument and installation
  • further explore overdubbed video looping concepts


Cool Videos

Blog

April 9, 2011

Got Cinder and Kinect talking to each other. This is already a lot faster/less laggy than Processing.

April 7, 2011

Created this page.

Sketched out "stretchy string" concept. Users can stretch out jumbo-sized gooey strings and pluck them. Over time these strings harden and start to sound like bar instruments. Soft strings can break into two, while hard strings can shatter.

April 5, 2011

Started sketching interaction concepts. The one I like most so far is the "racquetball" idea, in which balls bounce back and forth between foreground/background and the user can catch them or something. But really, can I come up with something that doesn't involve balls?