Difference between revisions of "User:Francois/Solar Genesis II Project Blog"
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Latest revision as of 10:44, 3 October 2017
This page contains the blog entries associated with the design of the Solar Genesis II Project.
- Demonstration of the WFS system in the Listening room and the Fantasia video in class.
- First discussion about the piece with Prof. Aquilanti. The other instrument will probably be a cello.
- Meeting and discussion with Jens Ahrens at the Linux Audio Conference
- For next class:
- Check Risset's pieces,
- Create a test for the WFS in the listening room.
- Idea: conversion of the trajectories in the solar system to Bezier curves for a smoother contour.
- Tested the MIDI samples salamander (with Qsampler) for the virtual instrument with Nando.
- Implemented a simple plane wave WFS (16 channels) in ChucK.
- Note: ChucK can't handle 32 channels
- Started 3D implementation in Processing
- Started implementation of the WFS in Faust (based on the code of J.O. Smith) to circumveine the limitation of ChucK. Compilation rather as a Jack plugin since a UGen could be limited on a similar way as the tested code last week.
- Started porting solar system code to C++. It should be more efficient than ChucK, the information would be sent to the other part of the piece via OSC.
- Discussed with Nando to get better MIDI samples for the computer-generated piano
- Discussed with Carr to know the status of the Disklavier in the classroom. I'll be checking the system next week to (hopefully) get it to work.
- Porting of the solar system code in C++ completed.
- First prototype for 3D vizualization
- Figured out how to enable OSC support on Faust standalone jack plugins
- Planar wave WFS jack plugin tested in the Listening Room
- New Chuck beta version fixes the running problem for large number of channels
- Implementation of observer movement in the system
- Addition of star background in processing to improve the spatial impression.
- Test of the point source WFS Faust plugin in the Listening Room was unsuccessful. The spatial impression was very disappointing. Reasons for this phenomenon unknown so far.