Difference between revisions of "Unreal 4 Dev"

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Revision as of 17:59, 19 February 2015 (view source)
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Latest revision as of 18:39, 19 February 2015 (view source)
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https://developer.leapmotion.com/vr
 
https://developer.leapmotion.com/vr
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https://community.leapmotion.com/t/unrealengine4-plugin/1108/4

Latest revision as of 18:39, 19 February 2015

Skeletal Controls

https://docs.unrealengine.com/latest/INT/Engine/Animation/NodeReference/SkeletalControls/index.html

Hydra Blueprint plugin

https://dungeonsurvival.wordpress.com/2014/10/05/quick-and-dirty-razer-hydra-support-in-ue4-blueprint/

Kinect

https://forums.unrealengine.com/showthread.php?389-Kinect-4-Windows-v2-0-Plugin

Input Devices

https://wiki.unrealengine.com/Input_Devices

LEAP

https://github.com/getnamo/leap-ue4

https://forums.unrealengine.com/showthread.php?49107-Plugin-Leap-Motion-Event-Driven

https://developer.leapmotion.com/vr

https://community.leapmotion.com/t/unrealengine4-plugin/1108/4

Retrieved from "https://ccrma.stanford.edu/mediawiki/index.php?title=Unreal_4_Dev&oldid=17901"

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