Difference between revisions of "Soundcaster"

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Line 5: Line 5:
 
 
 
NEED:
 
NEED:
   - Mic
+
   1. Mic
   - Staff
+
   2. Staff
 
       - Accelerometer
 
       - Accelerometer
 
       - Measure tilt angle, which then can be mapped to quantized region in space -> speaker fader
 
       - Measure tilt angle, which then can be mapped to quantized region in space -> speaker fader
 
       - Pressure sensors / soft pots - used in conjunction with original pitch to pitch shift
 
       - Pressure sensors / soft pots - used in conjunction with original pitch to pitch shift
 
       - wood (plastic for prototype?)
 
       - wood (plastic for prototype?)
- Panning
+
  3. Panning
 
         - Stereo setup
 
         - Stereo setup
 
- Accelerometer
 
- Accelerometer
  
 
WANT:
 
WANT:
1. Looper
+
  1. Looper
 
       - Voice sample effects: reversal, amplitude modulation, formant filtering...
 
       - Voice sample effects: reversal, amplitude modulation, formant filtering...
2. Sound spatialization
+
  2. Sound spatialization
 
       - Sample selection and spatial control
 
       - Sample selection and spatial control
 
       - Spatial quantization for region mapping to speakers
 
       - Spatial quantization for region mapping to speakers
3. Buttons for control selection
+
  3. Buttons for control selection
4. Stomp for effects (massive reverb for instance) - piezo?  
+
  4. Stomp for effects (massive reverb for instance) - piezo?  
 
       - rubber cap at bottom of staff
 
       - rubber cap at bottom of staff
  
 
NICE TO HAVE:
 
NICE TO HAVE:
1. Hand gestures for extra effects (i.e. distortion, extremely gestural distance control)
+
  1. Hand gestures for extra effects (i.e. distortion, extremely gestural distance control)
2. Accelerometer tornado effects
+
  2. Accelerometer tornado effects
3. More speakers
+
  3. More speakers
4. Gyroscope
+
  4. Gyroscope

Revision as of 17:41, 1 November 2013

[1]

Name: SoundCaster

NEED:

 1. Mic
 2. Staff
      - Accelerometer
      - Measure tilt angle, which then can be mapped to quantized region in space -> speaker fader
      - Pressure sensors / soft pots - used in conjunction with original pitch to pitch shift
      - wood (plastic for prototype?)
 3. Panning
       - Stereo setup

- Accelerometer

WANT:

 1. Looper
     - Voice sample effects: reversal, amplitude modulation, formant filtering...
 2. Sound spatialization
     - Sample selection and spatial control
     - Spatial quantization for region mapping to speakers
 3. Buttons for control selection
 4. Stomp for effects (massive reverb for instance) - piezo? 
     - rubber cap at bottom of staff

NICE TO HAVE:

 1. Hand gestures for extra effects (i.e. distortion, extremely gestural distance control)	
 2. Accelerometer tornado effects
 3. More speakers
 4. Gyroscope