Difference between revisions of "Sound Synthesis With Max Or Pd"

From CCRMA Wiki
Jump to: navigation, search
m
(STK)
Line 14: Line 14:
  
 
== STK ==
 
== STK ==
You might like to experiment with a collection of STK Physical and FM synthesis objects. To make them available in Pd, you will need to install [[Stk2pd]]; however, it is currently compiled only for OS X and Linux. Or to make them available in Max/MSP, you will need to install [http://www.music.columbia.edu/PeRColate/ PeRColate].
+
You might like to experiment with a collection of STK Physical and FM synthesis objects. To make them available in Max/MSP, you will need to install [http://www.music.columbia.edu/PeRColate/ PeRColate].  Recently, [http://megrimm.net/software/PeRColate-OSX-Intel-10.5/ PeRColate was compiled again for Pd for OS X].
  
 
The names of the STK objects are as follows:
 
The names of the STK objects are as follows:
Line 44: Line 44:
 
* Wurley~  (See note)
 
* Wurley~  (See note)
  
Note: At one point the noted objects did not work on Pd for the Mac, but I believe that this problem relating to the path to rawwaves has been solved.
+
If Percolate for Pd disappears again, you can install [[Stk2pd]] instead; however, it is currently compiled only for OS X and Linux.
  
 
<center>[[PID 2009]]</center>
 
<center>[[PID 2009]]</center>
  
 
[[Category:PID_2009]][[Category:PID]]
 
[[Category:PID_2009]][[Category:PID]]

Revision as of 18:57, 6 October 2009

We demonstrate sound synthesis using a series of patches.

  • If you are using Pd, save the series of patches for Pd pd_lecture.zip to your computer and uncompress them.
  • If you are using Max/MSP, save the series of patches for Max max_lecture.zip to your computer and uncompress them.
  • Start up either Pd or Max/MSP.
  • Read and try the patches.
  • Look through further example patches: In Pd, the examples can be found in the 'Help' Menu. In Max/MSP, see the Max Tutorials and MSP Tutorials in the Help menu.
  • Look at the links for Pd and Max/MSP on the PID Links page.

STK

You might like to experiment with a collection of STK Physical and FM synthesis objects. To make them available in Max/MSP, you will need to install PeRColate. Recently, PeRColate was compiled again for Pd for OS X.

The names of the STK objects are as follows:

  • BandedWG~
  • BeeThree~ (See note)
  • BlowBottle~
  • BlowHole~
  • Bowed~
  • Brass~
  • Clarinet~
  • Flute~
  • FMVoices~ (See note)
  • HevyMetl~ (See note)
  • Mandolin~ (See note)
  • ModalBar~
  • Moog~ (See note)
  • PercFlut~
  • Plucked~
  • Resonate~
  • Rhodey~ (See note)
  • Saxofony~
  • Shakers~
  • Simple~ (See note)
  • Sitar~
  • StifKarp~
  • TubeBell~ (See note)
  • VoicForm~ (See note)
  • Whistle~
  • Wurley~ (See note)

If Percolate for Pd disappears again, you can install Stk2pd instead; however, it is currently compiled only for OS X and Linux.

PID 2009