SLOrk/Instruments/SoundBounce

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Revision as of 16:29, 19 May 2009 by Lukedahl (Talk | contribs) (Running (for players))

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Description

This instrument uses a virtual bouncing ball and a physical accelerometer-based control to control sounds.

Usage

Installation & Set up

  • Setting up the iPod Touch:
    1. in ipod Settings, select the correct network, e.g. SlorkNet
    2. launch TouchOSC on the ipod
    3. in TouchOSC settings set host to the IP address or name of your laptop
    4. note the IP address of the iPod touch.
  • Setting up the chuck patch (for players):
    1. open chuckball-catch.ck
    2. on line 14 set player_number to which player you are (eg 0 for player 1, 1 for player 2, ..., 3 for player 4.)
    3. on lines 18-22 set the IP addresses or machine names for all four players and the conductor.
    4. on line 25 set the IP address of your iPod Touch.
  • Setting up the chuck patch (for the conductor):
    1. open conductor-sender.ck
    2. on lines 9-12 set the IP addresses or machine names for the four players.
    3. on line 21 set the IP address of your iPod Touch.

Running (for players)

  1. Start TouchOSC: on the ipod launch TouchOSC and enter the first screen in the "Simple" layout.
  2. Start the max patch: launch chuckball-catch-max
  3. Start the chuck patch: start the shred for chuckball-catch.ck
  4. Make sure they are all talking: You should see accelerometer data appearing in the max patch, and bounce and throw gestures should be recognized. The four buttons at the bottom should act as a selector, i.e. selecting one should deselect the others.

Running (for the conductor)

  1. Start the max patch...
  2. Start the chuck patch...
  3. Make sure they are all talking...

How to play (using the ipod touch)

  • For the conductor: how to select and serve a ball...
  • How to bounce a ball...
  • How to pass a ball

How to play (using the keyboard)

  • For the conductor: how to select and serve a ball...
  • How to bounce a ball...
  • How to pass a ball

The game

  • How to start the game...
  • The rules...
  • How the game ends...