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Revision as of 10:34, 8 December 2010 by Ravik
- To *aid* musicians in creating melodies
- To modify melodies out of existing ideas
- Personal interest in softwares that 'use' 'intelligence'
- It's a challenge of placing notes in time
- The code almost exclusively is about designating time values to different pitches as the melody proceeds
- Take several attributes from the user input.
- Ideas considered for this project to create the output: Scale and 'speed' of the input
- The user interacts initially by giving an input and the engine immediately takes over the control, computes and plays the output.
- The program uses the RtAudio and RtMidi libraries for computing realtime audio and accepting real time input from the user.
- The Karplus Strong synth model is the 'voice' of the project.
- The number of notes that the user would like to give as the input can be set within the program. (This is kinda clumsy, so I am ACTUALLY working on trying to gauge the input in a different way)
- A heavy amount of information is used from the input:
- For example, if the user enters an input starting in C4, the output is in C Major. The system currently looks for the C Major, D Minor and G Major scales.
- Another piece of information that's used from the input is the timing. If the average deltatime between different notes of the input is within a certain threshold, the song is considered 'fast-paced' otherwise, the overall contour of the song is in terms of its speed is mild.