ChucKu

From CCRMA Wiki

(Difference between revisions)
Jump to: navigation, search
Line 23: Line 23:
2 => a.sync; while (1) { Std.rand2( 160, 7100 ) => a.freq => float e;  <br>
2 => a.sync; while (1) { Std.rand2( 160, 7100 ) => a.freq => float e;  <br>
e * .000062 => c.modFreq; e * .4::samp => d.delay => now;} <br>
e * .000062 => c.modFreq; e * .4::samp => d.delay => now;} <br>
 +
 +
[[Category: Projects]]

Revision as of 17:06, 4 March 2008

ChucKu, haiku in ChucK

  • like a haiku, a ChucKu should contain exactly 3 lines of code (each less than 80 characters)
  • each ChucKu should generate sound
  • 5/7/5 pattern optional, but try to make the code "pretty"
  • check out one line ChucK crazy to see similarly compact examples
  • the ChucKu should be standalone (i.e., no external audio or ChucK files)




Saturnine - Chris Warren

SawOsc a [100]; int j; while (1) { !j => j; for( int i; i < 100; i++ )
{Std.rand2f( 90, 1600 ) => a[i].freq; a[i] => dac;
.3 * j => a[i].gain; Std.rand2f( .04, .1 )::second => now;} .7::second => now;}


Safety Glass - Chris Warren

SqrOsc a => JCRev b => Chorus c => dac => Delay d => a; .17 => b.mix;
2 => a.sync; while (1) { Std.rand2( 160, 7100 ) => a.freq => float e;
e * .000062 => c.modFreq; e * .4::samp => d.delay => now;}

Personal tools