Difference between revisions of "256a/final-presentation"

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(Created page with "= Final Project Presentation: Artful Design of Computer Music Software = Thursday, 12/14, 3:30pm, CCRMA Stage OPEN TO PUBLIC == Final Project Deliverables == ** one or more...")
 
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== Final Project Deliverables ==
 
== Final Project Deliverables ==
** one or more '''screenshots''' that show the essence of your design
+
* one or more '''screenshots''' that show the essence of your design
** a 2-3 high-quality, '''polished video''' documentation of your design
+
* a 2-3 high-quality, '''polished video''' documentation of your design
 
* a '''portfolio-style webpage''' (something you'd be proud to include in an job/school application!)
 
* a '''portfolio-style webpage''' (something you'd be proud to include in an job/school application!)
 
** NAME of product, your name(s)
 
** NAME of product, your name(s)

Revision as of 16:30, 5 December 2017

Final Project Presentation: Artful Design of Computer Music Software

Thursday, 12/14, 3:30pm, CCRMA Stage OPEN TO PUBLIC

Final Project Deliverables

  • one or more screenshots that show the essence of your design
  • a 2-3 high-quality, polished video documentation of your design
  • a portfolio-style webpage (something you'd be proud to include in an job/school application!)
    • NAME of product, your name(s)
    • Idea / Premise (the big idea / the vision)
    • Motivation (why do it?)
    • The Thing (What is it?) and its Design
      • what is the final product?
      • what purpose does it serve? what is the experience of using it like?
      • what is the interface? how to use it?
      • software architecture (what are the different components, under the hood?)
    • What was your "measure of goodness" or "metric of success" as you designed this?
    • DUE: by beginning of final presentation

Final Presentation

  • duration 3-7 minutes (for 1-person projects); 5-10 (for 2- or more person teams)
  • must include a polished demo (keeping in mind you are presenting the essence and experience of a product, more than a tech-demo)
  • might briefly address vision + motivation
  • might briefly speak to your design
  • you will also be graded by the fluidity and strength of your presentation, so really craft/optimize your demo + practice!
    • less might be more, polish and distill your presentation to its essence
  • as always, have fun with it!