Difference between revisions of "256a-fall-2017/hw1"

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(Specification (part 4 of 4): add ChucK!)
(Specification (part 4 of 4): add ChucK!)
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** set parameters
 
** set parameters
 
** initialize the ChucK object (init())
 
** initialize the ChucK object (init())
** compile one or more files (e.g., as specified from the command line)
+
** compile a chuck program (created as a string, as specified from the command line)
 
** start ChucK
 
** start ChucK
 
** very importantly, drive chuck from your callback function
 
** very importantly, drive chuck from your callback function

Revision as of 08:39, 28 September 2017

Homework #1: Cookin' with Low-level Audio

Due date: 2017.10.3 11:59:59pm, Tuesday.

Ingredients.jpg

Let's get cookin'.

Specification (part 1 of 4): Real-time Audio

  • create a program that is capable of real-time audio input/output
  • give it name (e.g., sig-gen; creative names are always welcome)
    • start with this very basic boilerplate: [1]
    • For an simple introduction to makefiles, check out this link
  • next, add real-time audio support, using the RtAudio Library (version 4.0.10 or later)
    • even though it's useful to briefly look through the package, the only files you'll need are:
      • RtAudio.h (the header file for RtAudio, it contains the class definitions)
      • RtAudio.cpp (the implementation)
      • RtError.h (header containing various error handling constructs for RtAudio)
    • it may be useful to browse the RtAudio documentation and the example programs in the RtAudio distribution
  • implement the callback function to generate the expect number of samples per call for a sine wave at 440Hz
  • the overall behavior when you run the program should be a continuous sine tone at 440hz...
  • to quit: press enter

Specification (part 2 of 4): Waveforms

  • modify your program to take command line arguments and generate different signals, depending the command line flag you specify:
    sig-gen [type] [frequency] [width]
        [type]: --sine | --pulse | --noise | --impulse
        [frequency]: (a number > 0, no applicable to noise)
        [width]: pulse width (only applicable to pulse)
  • where the flags correspond to the following signals:
    • --sine : sine wave
    • --noise : white noise
    • --impulse : impluse train, the frequency should determine the impulse train's fundamental period
    • --pulse : rectangular pulse wave, the width ([0.0-1.0]) controls the pulse width (e.g., width=.5 should result in a square wave)
  • it might be a good idea to output the usage (as show above), if insufficient or incorrect parameters are given
  • you'll need to implement a simple command line parser, with basic error checking (e.g., what to do when invalid/irrelevant parameters are provided?)
  • you'll also need to organize your code a bit, to selectively generate the request signal

See Signal generator hints if needed.

Specification (part 3 of 4): One Ring to Modulate Them All

  • Next, add another command line flag:
    • --input : mic/line input (make sure to enable it in the code when initializing RtAudio)
  • if specified, this flag tells the program to take the mic/line input and and multiply it against the signal being generated, and output the result;
  • test it by talking into it and listening to the result...

Specification (part 4 of 4): add ChucK!

  • Lastly, added ChucK as a module to your program
  • download charles boilerplate project that includes ChucK as library and API
  • in charles.cpp, add in your existing code
  • study chuck.h in core/ -- it contains the chuck API you'll use to add ChucK as a module
  • make the following modifications to charles.cpp (after you've brought in your code, and verified it still compiles/works):
    • instantiate a ChucK object
    • set parameters
    • initialize the ChucK object (init())
    • compile a chuck program (created as a string, as specified from the command line)
    • start ChucK
    • very importantly, drive chuck from your callback function
  • write a few short ChucK programs, and run them with your charles program to verify the signals your generated in parts 2 and 3
    • sine
    • pulse wave
    • white noise
    • impulse train
    • ring modulating

Note

  • have fun with it!!!
  • your code should compile and run on the CCRMA machines
  • comment your code!
  • choose your own coding conventions - but be consistent
  • you are welcome to work together, but you must do/turn in your own work (you'll likely get more out of it this way)
  • some considerations:
    • how to organize the code for the various types of signals?
    • how much error-checking and error-reporting on the command line arguments?


Testing Audio Output

ChucK code for reference

Deliverables

turn in all files + readme through coursework

  • 1) Create a zip/tar file and put all the files in there. The required files are:
    • source code to the project (*.h, *.cpp, *.ck makefile, etc.)
    • a short README text section that:
      • instructions on building the project (for example, anyone in the class should be able to download
      • conveys your ideas/comments in constructing each program
      • describes any difficulties you encountered in the process
      • lists any collaborators
  • 2) upload zip/tar file to Canvas!