Difference between revisions of "256a-fall-2014/final"

From CCRMA Wiki
Jump to: navigation, search
(Created page with '= Final Project Specifications = Due dates: * '''initial design / research''': 2014.11.10, submit via email, present in-class Monday * '''milestone 1''': 2014.11.17, submit prog…')
 
Line 18: Line 18:
 
* for Monday (11/10), present this in a 1-2 minute presentation
 
* for Monday (11/10), present this in a 1-2 minute presentation
 
* as you did with hw3.part1, please EITHER 1) send design sketch/research to imdone256 OR 2) put on webpage, and submit URL to imdone256
 
* as you did with hw3.part1, please EITHER 1) send design sketch/research to imdone256 OR 2) put on webpage, and submit URL to imdone256
 +
 +
== Milestone 1 ==
 +
* in-class demo; progress report due by class time (via email to imdone256, can include link to your webpage in-progress)
 +
* 1-2 minutes
 +
* show something working that is core to your system!
 +
* this is about what you've done, and will enforce the following rules:
 +
** talking about design is '''strictly prohibited'''!
 +
** talking about what you would like to have done is '''strictly prohibited'''!
 +
** you can only talk about what you've done AND what you've tried
 +
* have fun!
 +
 +
== Milestone 2 ==
 +
* in-class demo; progress report due by class time (via email to imdone256, can include link to your webpage in-progress)
 +
* 1-2 minutes
 +
* system should be have ALL ESSENTIAL CORE FEATURES WORKING
 +
* like milestone 1, this is about what you've done, and will enforce the following rules:
 +
** talking about design is '''strictly prohibited'''!
 +
** talking about what you would like to have done is '''strictly prohibited'''!
 +
** you can only talk about what you've done AND what you've tried
 +
* have fun!
 +
 +
== Milestone 3 ==
 +
* final presentation; product webpage due by beginning of presentation (via email to imdone256)
 +
* 3-7 minutes
 +
* must include the following
 +
** main component: a killer demo!
 +
** briefly present vision + motivation
 +
** briefly speak to experiential design + system design
 +
* you will also be graded by the fluidity and strength of your presentation, so really craft/optimize your demo + PRACTICE!

Revision as of 18:21, 16 November 2014

Final Project Specifications

Due dates:

  • initial design / research: 2014.11.10, submit via email, present in-class Monday
  • milestone 1: 2014.11.17, submit progress via email, present in-class Monday
  • milestone 2: 2014.12.1 submit progress via email, present in-class, Monday
  • final presentation: 2014.12.10 submit website/all material by noon, public final presentation, Wednesday

Project Proposal

  • do initial design / research, and put together a proposal for your final project
  • must involve real-time sound + graphics + interaction somehow, and "with aesthetics!"
  • should be in implementation language (c++) -- if other languages intended, talk to me
  • recommended number of people on team: 1 or 2 (if more than 2, must justify / talk to me)
  • craft some preliminary design for the product (the vision, for end users)
  • architect the software (the engine/framework, for developers)
  • make some realistic milestones (2 to 3) leading up the final presentation (in class, finals week)
  • for Monday (11/10), present this in a 1-2 minute presentation
  • as you did with hw3.part1, please EITHER 1) send design sketch/research to imdone256 OR 2) put on webpage, and submit URL to imdone256

Milestone 1

  • in-class demo; progress report due by class time (via email to imdone256, can include link to your webpage in-progress)
  • 1-2 minutes
  • show something working that is core to your system!
  • this is about what you've done, and will enforce the following rules:
    • talking about design is strictly prohibited!
    • talking about what you would like to have done is strictly prohibited!
    • you can only talk about what you've done AND what you've tried
  • have fun!

Milestone 2

  • in-class demo; progress report due by class time (via email to imdone256, can include link to your webpage in-progress)
  • 1-2 minutes
  • system should be have ALL ESSENTIAL CORE FEATURES WORKING
  • like milestone 1, this is about what you've done, and will enforce the following rules:
    • talking about design is strictly prohibited!
    • talking about what you would like to have done is strictly prohibited!
    • you can only talk about what you've done AND what you've tried
  • have fun!

Milestone 3

  • final presentation; product webpage due by beginning of presentation (via email to imdone256)
  • 3-7 minutes
  • must include the following
    • main component: a killer demo!
    • briefly present vision + motivation
    • briefly speak to experiential design + system design
  • you will also be graded by the fluidity and strength of your presentation, so really craft/optimize your demo + PRACTICE!