Difference between revisions of "250A 2013 HW 3"

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<font size=5>DUE MONDAY 10/7 </font>
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<font size=5>DUE MONDAY 10/14 </font>
  
  
<font size=5>PART 1: Buttons vs. Handles  </font>
 
by Bill Verplank
 
  
* One way to distinguish the ways we DO things is with HANDLES or BUTTONS.
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<font size=5>PART 1: Interaction Design Sketchbook by Bill Verplank </font>
  
* Buttons are discrete, handles continuous. With a button you initiate and let go; with a handle you grab on and contol. Button clicks are more likely symbolic - we string them together. Handles are more analogic - we gesture and indicate.
 
  
* Bring to class two sketches (8-1/2 x 11); one of a ``handle'' one of a ``button".
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<font size=4>A - Read this article and webpage.: </font>
  
* Sketch enough of the context so it is clear where and who might use it.
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https://ccrma.stanford.edu/courses/250a/lectures/IDSketchbok.pdf
  
* List the features that make this a good or bad example - what you like or don't.
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https://ccrma.stanford.edu/courses/250a/lectures/interactiondesign
* Tips:
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** You will present these to everyone in the class. Use a Sharpie.
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** The drawing should be self-explanatory. Use as few words as possible.
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** Make it clear how the user interacts with it. Where are the user's hands?
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<font size=4>B - Analyze 1 existing music controller for elements of Bill Verplank's design methodology.  Do your best guess to how the creator of this device might have thought about thier project if they were using this methodology. Your homework should consist of 6 drawings - Idea, Metaphor, Model, Display, Errror, Scenario, Task, Control </font>
  
  
<font size=5>Part 2 - Expressive Scenarios </font><br>
 
 
{|
 
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|[[Image:Webhw3.jpg]] ||
 
  
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David Grunzweig http://www.nime.org/archive/
  
*Observe someone doing an "expressive" activity.
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Erich Peske http://www.eecs.umich.edu/nime2012/Proceedings/NIME2012WebProceedings.html
  
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Gabriele Carotti-Sha "http://createdigitalmusic.com/full-archives/    (Look through entries from 2013)
  
*Pay particular attention to the devices or controllers they are using. For example, a musician uses an instrument, a painter uses a brush, a pastry chef uses a icing bag, a sushi chef uses a very sharp knife. Think about alternative controllers and think about how the activity would be more or less expressive. For example, a flute player blows a jet of air over a hole; a whistle or recorder player has the jet formed for him and lacks the expressive "freedom" of a flute player.
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Micah Arvey http://www.nime.org/2008/
  
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Rooney Pitchford "http://createdigitalmusic.com/full-archives/    (Look through entries from 2012)
  
*On one page, draw a sequence of sketches and notes to A) establish the setting, B) detail the sequence of actions that you observed, and C) describe the resulting satisfactions. Also, D) include a quick sketch of an alternative controller that might make the actions less expressive but more "efficient". Add some notes. Maybe ask your "artist" what they like about a particular "instrument".
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Elliot Kermit-Canfield http://nime2013.kaist.ac.kr/program/schedule/
  
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Brandon Cheung "http://createdigitalmusic.com/full-archives/    (Look through entries from 2011)
  
*The goal of this assignment is to ground your ideas in direct observation, to look in detail at what "expressive" means and to begin thinking about what makes controllers more or less "expressive".
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Dan Somen http://www.nime.org/archive/?mode=ylist&y=2007
  
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Andrew Forsyth "http://createdigitalmusic.com/full-archives/    (Look through entries from 2010)
  
*During class Monday morning, we will compare sketches and have a short discussion. In the process, you might have some ideas about a controller that you would like to build for this course.
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Justin Li http://www.nime.org/archive/?mode=ylist&y=2006
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|}
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Cooper Newby http://createdigitalmusic.com/full-archives/    (Look through entries from 2009)
  
<font size=5>PART 3: Reading </font>
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Pablo Castellanos Macin http://www.nime.org/archive/?mode=ylist&y=2005
  
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David Bordow http://createdigitalmusic.com/full-archives/    (Look through entries from 2008)
  
1 - Interaction Design Sketchbook by Bill Verplank
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Emily Graber http://www.nime.org/archive/?mode=ylist&y=2010
  
https://ccrma.stanford.edu/courses/250a/lectures/IDSketchbok.pdf
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Gina Collecchia http://www.nime.org/archive/?mode=ylist&y=2009
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Kunal Datta "http://createdigitalmusic.com/full-archives/    (Look through entries from 2007)
  
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Zach Efron  l "http://createdigitalmusic.com/full-archives/    (Look through entries from 2006)
  
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Kevin McElroy http://nime2013.kaist.ac.kr/program/schedule/
  
2 - Readings from Universal Principles of Design by Lidwell, Holden and Butler
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Michael Mendoza http://www.nime.org/archive/?mode=ylist&y=2001
  
Each short chapter will be assigned to 2 people.  Those 2 people should be able to give a brief summary and draw 1 example of an object/invention that they have seen that uses this principle. Each drawing should by o 8.5 x 11" paper.
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Robert Shin http://www.nime.org/archive/?mode=ylist&y=2002
  
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Sophia Westwood http://www.nime.org/archive/?mode=ylist&y=2003
  
[[Category:PID]]
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Brie Bunge http://www.nime.org/archive/?mode=ylist&y=2004

Latest revision as of 23:29, 10 October 2013

DUE MONDAY 10/14


PART 1: Interaction Design Sketchbook by Bill Verplank


A - Read this article and webpage.:

https://ccrma.stanford.edu/courses/250a/lectures/IDSketchbok.pdf

https://ccrma.stanford.edu/courses/250a/lectures/interactiondesign


B - Analyze 1 existing music controller for elements of Bill Verplank's design methodology. Do your best guess to how the creator of this device might have thought about thier project if they were using this methodology. Your homework should consist of 6 drawings - Idea, Metaphor, Model, Display, Errror, Scenario, Task, Control


David Grunzweig http://www.nime.org/archive/

Erich Peske http://www.eecs.umich.edu/nime2012/Proceedings/NIME2012WebProceedings.html

Gabriele Carotti-Sha "http://createdigitalmusic.com/full-archives/ (Look through entries from 2013)

Micah Arvey http://www.nime.org/2008/

Rooney Pitchford "http://createdigitalmusic.com/full-archives/ (Look through entries from 2012)

Elliot Kermit-Canfield http://nime2013.kaist.ac.kr/program/schedule/

Brandon Cheung "http://createdigitalmusic.com/full-archives/ (Look through entries from 2011)

Dan Somen http://www.nime.org/archive/?mode=ylist&y=2007

Andrew Forsyth "http://createdigitalmusic.com/full-archives/ (Look through entries from 2010)

Justin Li http://www.nime.org/archive/?mode=ylist&y=2006

Cooper Newby http://createdigitalmusic.com/full-archives/ (Look through entries from 2009)

Pablo Castellanos Macin http://www.nime.org/archive/?mode=ylist&y=2005

David Bordow http://createdigitalmusic.com/full-archives/ (Look through entries from 2008)

Emily Graber http://www.nime.org/archive/?mode=ylist&y=2010

Gina Collecchia http://www.nime.org/archive/?mode=ylist&y=2009

Kunal Datta "http://createdigitalmusic.com/full-archives/ (Look through entries from 2007)

Zach Efron l "http://createdigitalmusic.com/full-archives/ (Look through entries from 2006)

Kevin McElroy http://nime2013.kaist.ac.kr/program/schedule/

Michael Mendoza http://www.nime.org/archive/?mode=ylist&y=2001

Robert Shin http://www.nime.org/archive/?mode=ylist&y=2002

Sophia Westwood http://www.nime.org/archive/?mode=ylist&y=2003

Brie Bunge http://www.nime.org/archive/?mode=ylist&y=2004